TechZer0

4 Decks, 8 Comments, 0 Reputation

If you know a better way to make that happen, please say.

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Posted 14 June 2013 at 18:33 in reply to #366058 on Life-Gain/Creatures/Empower

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My direction is to Stall, and gain life, and then Summon game-ending creatures/artifacts(don't mention door to nothingness, it make meh mad ;) )

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Posted 14 June 2013 at 18:32 in reply to #366058 on Life-Gain/Creatures/Empower

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Odric is not pointless, I want to be able to attack with my 1/1 creatures without losing them, so I continue to gain life.

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Posted 14 June 2013 at 18:18 in reply to #366058 on Life-Gain/Creatures/Empower

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Basically, I want to reap havoc on turn 5.

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Posted 14 June 2013 at 18:16 in reply to #366058 on Life-Gain/Creatures/Empower

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Those thing are all in case I get no planeswalkers, so I can stall and keep my opponent busy. if you notice, most of my good cards have a mana cost of four. I want to be able to turn those 1/1 creatures into a threat.

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Posted 14 June 2013 at 18:15 in reply to #366058 on Life-Gain/Creatures/Empower

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Also I want the game to last as long as possible, although this may be a problem vs red and blue decks.

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Posted 14 June 2013 at 18:04 in reply to #366058 on Life-Gain/Creatures/Empower

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I agree with the mana-cost stablization thing, but with ajani's pride mate and my soul warden and soul attendants all the abilities trigger at a different time. For example, if I have four soul's attendants and ajani's pride mate on the battlefield, and I summon a creature, Ajani's Pridemate gets +4/+4. Before I was thinking that gaining life would save me until turn 5.

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Posted 14 June 2013 at 17:47 in reply to #366058 on Life-Gain/Creatures/Empower

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Need Help/feedback

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Posted 13 June 2013 at 20:07 as a comment on Life-Gain/Creatures/Empower

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