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The dazes, gushes, and thwarts keeps on feeding your hand with new lands to play for hedron crab. =)
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With only 21 land in the deck, and your desire to play Daze and Gush via their alternate casts, when/how regularly do you plan on playing Traumatize? I sense that you're contradicting your own build by wanting to constantly fuel Hedron (which I agree) but also needing mana for 11 4+ CC cards. Instead of Traumatize with this build, consider Jace's Erasure with Jace Beleren. You'll double dip the Erasure with Gush and Beleren, and then be able to wreck havoc with Jace's third loyalty ability. Just a thought. I welcome any comments or criticism you can offer for any of the decks I have posted on the site (just click on my name to see the deck list). Thanks in advance!
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I'm an old school player just getting back into magic, so didn't know about Jace and stuff. I took a look at it, and made those changes. However, I don't have any spells that really cost 4 or more, because thwarts and gushes will be paid via their alternate cost. As long as I mana shuffle (1 island for every 2 cards) the deck will run fine since most of its spells are 2-3 cc. Thanks for your comment, and I will be sure to critique some of your decks.