Mono Red Kuldotha Rebirth

by TheCrownedFox on 29 November 2010

Main Deck (60 cards)

Sideboard (15 cards)

Instants (4)


Land (3)

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Deck Description

Use kuldotha rebirth and quest for pure flame to hit your opponent for a large amount of damage. Has black to switch out if your opponent has kor firewalkers. Ideally, this is how a game would work:

Turn 1: Mountain, Memnite, Kuldotha Rebirth, get 3 goblin tokens
Turn 2: Mountain, Quest for Pure Flame, Skitter of Lizards, attack for 4, 4 counters on Quest.
Turn 3: Mountain, Raid Bombardment, pop the quest, attack, deal 16 damage for the game.

This deck should also be standard until February 2011, and can almost be turned into a peasant deck by:

+2 Burst Lightning
-3 Forked Bolt
-4 Blackcleave Cliffs
+4 Mountains
+1 Raid Bombardment

But I haven't quite decided what to do about the Memnite and quest for pure flame problem, as thats 4 uncommons over the limit.

Deck Tags

  • Aggro

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000370

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Red Kuldotha Rebirth

I'd say you can ditch the Flame Slash, and include Goblin Guides. Guides do cost a bit of cash, but they're very good once you get them (I picked up a set the other day and they dominate early game)

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Posted 17 December 2010 at 15:25

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Also, if you don't like Memnite you can throw in Ornithopter purely for Rebirth fodder. Although unlike Memnite, its not gonna serve much purpose beyond fodder.

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Posted 17 December 2010 at 15:27

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