Free Stuff?!

by TheFerret on 22 December 2009

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Takes a while to set up, so casual only. Drop 0 costers (Ornithopter, Spidersilk, etc.) for free to trigger the affinity drops (Tooth, Frogmite, Myr Enforcer, etc.), which are eventually free. Once Mycosynth Golem hits the board you can literally play your entire deck.
To instantly gimp your opponent, Mycosynth Lattice + Hurkyl's Recall (Thus the reason for Islands). After that devastation on the field and you pick up everything as well, just play it all for free again that same turn.
The Howling Mine and Font of Mythos is there to help with the Mycosynth + Recall combo. What it does is on your opponents' turns they not only have their entire side of the field to fumble with, but also the extra card draw. It also is extremely helpful for this deck since you WILL kill your hand by turn 3/4... hopefully.

Deck Tags

  • Artifact

Deck at a Glance

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This deck has been viewed 953 times.

Mana Curve

Mana Symbol Occurrence

04000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Free Stuff?!

It would be nice, except for the fact that casting a turn 2 Howling Mine hangs on a thread when your boasting the awesome 12 mana source. Even if you cast it, your opponent usually reaps the benefit of Howling Mine. emember that your opponent gets the extra draw after the turn you cast Howling Mine, then you get the extra draw)

And what's the point of Hurkyl's Recall? Why would you want to return all your artifacts....Does it do anything except give all your creatures summoning sickness at worst? Even doing it after you attacked just resummon all your creatures to block next turn, a bit lackluster for such an amazing spell.

Comparing this to an affinity deck, this deck lasts versatility. Your only chance of winning is by combat damage hopefully with those 2/2s or 4/4s or a Golem 4/5 and Tooth of Chiss-Goria. Affinity has more choices to winning like with Arcbound Ravager, Sharpnel Blast, or Disciple of the Vault.

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Posted 22 December 2009 at 10:29

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Edit: O you have Mycosynth Lattice, didn't see that. I guess that might work a bit, if you can hopefully get enough lands to cast a Lattice, though maybe if your lucky on your draw you could get 5 lands out of a total of 12 lands. That's about going through slightly less than half your deck. So you should be able to cast out Lattice when you have like 35 cards (roughly) in your library.

The problem with this deck is probably card drawing and mana sources early in the game. If you want early mana sources that are pretty decent, you could try and go for these cards
- Lotus Petal
- Black Lotus
- Mana Crypt
- Mana Vault
- Sol Ring
- Chromatic Sphere
- Grim Monolith
- Ancient Catatombs
- Any Mox (Original 5 all restricted, Chrome, Diamond, etc)
- Tolarian Academy
- Lotus Bloom
- Springleaf Drum/Paradise Mantle
- Well anything that costs like 0 or 1 that says Add mana.

Card Drawing Power
- Thoughtcast
- Thirst for Knowledge
- Brainstorm
- Vedalken Archmage (cost 4 to play, but really good for your deck!)
- Fabricate? (get your combo out faster)

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Posted 22 December 2009 at 10:39

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Hurkyl's Recall is there so that when played while Mycosynth Lattice is out, he can return basically every permanent his opponent has out to his opponent's hand. This includes all his creatures, enchantments, artifacts, and most importantly, his opponent's LANDS. The combo is a complete shutdown, though he probably won't be able to get it out until later in the game. I think it works really well. Chilly282, what i think you missed with his deck concept is that he uses all those 0 drops (he's got at least 12 in the deck, not counting the 4 artifact lands he has) to reap the benefits of affinity for artifacts. This DOES deal with the mana issues artifact decks normally run into, and he would be stupid to go out and buy something as expensive as Black Lotus (like you suggested to him).

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Posted 22 December 2009 at 10:50

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Hey! There are other suggestions besides Black Lotus. And hey, calling other people stupid is not nice okay?

Come on, I did list a lot of other things like... Springleaf Drum! It's pretty much a Chrome Mox for this deck. And it costs about a fraction of what Black Lotus is. Yea, just read Black Lotus and ignore all the good advice.

Well 12 lands might be okay for affinity, but it isn't okay for Howling Mine or Font of Mythos. Which are key to this deck. (They are like the heart of this deck, if you blow these up, you usually win against this deck). The problem is casting turn 2 Howling Mine for this deck. That is why you need a bit more than 12 lands.

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Posted 22 December 2009 at 11:06

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I dig it. Hurkyl's recall is a really nice touch and could also be used to save yourself from a complete wipe by Wrath of God or Shatterstorm by bringing everything back to your hand and then hopefully affinity it all back out before you even have to discard the next turn.

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Posted 22 December 2009 at 14:45

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Looks like it could use another win con i would suggest trying to fit in a shrapnel blast somewhere other then that i like the tun of 0 CC creatures to get out the harder to cast affinity cards +

-Wint3r-

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Posted 22 December 2009 at 19:33

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Thanks for the input guys, Minor edits to take out the lands for a REAL fun deck XD

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Posted 22 December 2009 at 21:00

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Replaced Recall with Rebuild so its a total sweep, replaced lands with Lotus Bloom and Myrs, this gives it a bit more bite for a good rush turn after Rebuild

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Posted 22 December 2009 at 21:03

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