theking13

8 Decks, 27 Comments, 5 Reputation

Thank you, you gave me a lot of ideas for the deck!

0
Posted 06 June 2013 at 18:07 in reply to #357379 on Insane Tokens (Help?)

Permalink

I changed up my side and mainboard a little, what do you think?

0
Posted 06 June 2013 at 06:13 in reply to #362432 on Furious Gruul (Ideas?)

Permalink

I would, but I want this deck to be playable in standard. :)

0
Posted 27 May 2013 at 19:22 in reply to #357379 on Insane Tokens (Help?)

Permalink

Definitely see your point, I added 4 Ultimate Prices and sided Tragic Slips.

Sire of Insanity is kind of late game, if it at least had haste I'd throw it in but its not a game changer for aggro.

0
Posted 20 May 2013 at 17:55 in reply to #354469 on Competitive Rakdos (Help?)

Permalink

Definitely see your point on Daggerdrone, only kept it for life link but that shouldn't be a problem with how fast I want this deck to be.

And thank you! Finally someone sees my point for Hellhole Flailer. Or even swing for 4 with it next turn, do the damage, and sac it for a total of 8. With ONE CARD!

For this deck style, I think I'm going to sideboard Rakdos's Return, just because while it can be good, I'd prefer a 4-5 drop to nearly end the game, not just help get there.

But +1092042 on the Slaughter Games, I always have trouble with Junk Rites and Esper decks late game with any deck, with it I can take out Supreme Verdict, Thrag, anything I see fit.

If you could help me find something to replace Vexing Devil with, I'll be very grateful! :)

0
Posted 20 May 2013 at 17:52 in reply to #354459 on Competitive Rakdos (Help?)

Permalink

I definitely should add Vexing Devil, what should I switch out for a play set?

0
Posted 20 May 2013 at 17:37 in reply to #354448 on Competitive Rakdos (Help?)

Permalink

True, he could potentially become big, or stay small at 2/2.

And I use Hidden Strings to play whatever I need, and have mana for a counterspell. Comes in really handy.

Should I keep the deck at the current size?

0
Posted 09 May 2013 at 15:05 in reply to #350285 on Mill forever (Help?)

Permalink

Its basically centered around Consuming Abberration, I added Fog Banks and Phantasm/Wight since they can be hefty blockers/attacker after hitting a Mind Sculpt.

And good idea, are there any other draw cards I should add and switch for something else?

0
Posted 09 May 2013 at 14:51 in reply to #350291 on Mill forever (Help?)

Permalink

Thank you! What do I take out though?

0
Posted 09 May 2013 at 14:45 in reply to #350285 on Mill forever (Help?)

Permalink

I've used Fling to win multiple times, since I only use it as endgame, or if my creature is about to be Murdered/ Ultimate Price.

I always use it on something that is boosted up, otherwise there's obviously no point to using it.

Again, its for endgame, where it doesn't matter whether or not I have anything on the field.

0
Posted 08 May 2013 at 13:08 in reply to #348981 on Furious Aggro (Comments?)

Permalink

I really like how you exile your creature for IU, too bad it doesn't count for a spell here.

What should I take out to get to 60-62? Half the time I get the cards I need, others I draw into everything with Curiosity+Last Thoughts, but sometimes I get screwed bad.

0
Posted 03 May 2013 at 16:15 in reply to #347870 on Cipher ftw! (Ideas?)

Permalink

Thank you! I definitely prefer it like that, I only kept Ash for its First Strike.

1
Posted 03 May 2013 at 14:20 in reply to #347524 on Furious Gruul (Ideas?)

Permalink

Switch out Attended Knight for Precinct Captain.

Precinct costs less, and brings a token every time I deals damage as opposed to once when summoned.

1
Posted 25 April 2013 at 16:28 as a comment on An Army of Many

Permalink

He already has Curiosity, so extra drawing is always good.

0
Posted 23 April 2013 at 22:36 in reply to #343888 on Standard Unblockable Cipher

Permalink

Wow, very nice. I like it. Easy to get out too.

0
Posted 23 April 2013 at 06:07 as a comment on Standard Unblockable Cipher

Permalink