Underworld Djinn

by the_logician on 02 October 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

This deck is a combo deck based on Underworld Dreams, dealing damage to the opponent for each card they draw. The win comes if you get Teferi's Puzzle Box, especially if a Howling Mine is out. Also, Indentured Djinn never looked so good. This deck is really really fun to play, and it continues to impress me with its ability to win many kinds of decks.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

8
Likes

This deck has been viewed 2,928 times.

Mana Curve

Mana Symbol Occurrence

0232500

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Underworld Djinn

Very Good deck
check out these cards: Fabricate and Skyscribing.

Btw thumbs up.

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Posted 02 October 2009 at 06:22

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I like it but no counterspells y.

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Posted 02 October 2009 at 06:46

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Yeah, counterspells would be nice mainly to protect combos.... I wanted the deck to focus on being aggressive rather than reactive. What would you replace them for?

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Posted 02 October 2009 at 06:49

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Fabricate is nice. I might add that because the Puzzle Box is the real killer if Dreams is out. I think I like Prosperity better than Skyscribing...but a Disintegrate would do the same thing.

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Posted 02 October 2009 at 06:50

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I would take out the control magic the petal and vise.

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Posted 02 October 2009 at 11:28

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I think I'll take that into consideration. I think the petal and vise will go. Control magic is too powerful. I'd rather let a creature out and control it than send it to the graveyard with a counterspelll. Then again...maybe 3 counterspells, two control magics. Thanks for the suggestion.

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Posted 03 October 2009 at 00:14

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Hum try playing spitefull vision Might be usefull if you don't mind taking some damage yourself

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Posted 27 October 2009 at 18:37

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Bloodgift Demon, Ancestral Vision, Vision Skeins, just to name a few.

http://www.mtgvault.com/EditDeck.aspx?DeckID=279806

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Posted 13 January 2012 at 01:57

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I would add fetchlands, especially because you are playing brainstorm. Tinker also seems good for this deck

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Posted 13 January 2012 at 14:36

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Evil and VERY potent build, man! In fact, this is just plain insane! Never thought about Memory Jar and U.D.
Check out my newly created "Black Magic" although its not as good as this one...

http://www.mtgvault.com/ViewDeck.aspx?DeckID=314717

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Posted 26 March 2012 at 09:42

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By the way... where do it check if certain cards are tournament legal?

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Posted 26 March 2012 at 10:09

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Wouldn't targeted draw be better? Indentured Djinn's ability is a may so wouldn't something like forget or careful consideration? Oh and Sign In Blood could be mean if you aimed it at them.

As an aside, my deck is like a direct opposite of yours. Discard to "burn" them to death. Chck it out if you'd like.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=308182

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Posted 27 March 2012 at 03:58

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