Mana Ramp and Burn (Please Com..

by TheNightAngel on 14 December 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

I don't know how to explain this deck. With my very limited printed collection I made a deck Idea and here is what I think is the improved version. Please comment! want to make this deck better!

Ok, so the point of this deck. Its basically a red/green that you can play two ways: late game burn or early game burn. You got a ton of stuff that can basically win you the game extremely early on by just having opponents stupid enough not to block the 1/1 and then you play 3 vines of vastwood (yah, i did that. 13/13!). Or you can wait till late game with apoc and use his (and bogardan) to deal damage directly. Its a really fun deck that I can say i have sorta tested as I do have a version of this deck that isn't nearly as effective. You can either rush and win or rush and wait till late game. I enjoy decks that have multi-purposes.

The mana ramp is so that you can play stuff really early game that otherwise would take much longer (e.g. elemental appeal, apoc hydra, hellkite, and so that you can do this stuff: (2x vines of wastwood kicked on turn 3.) Birds of paradise, rampart growth, attack with birds, use vines and boom, 8 damage, if he doesn't block. And if he does he loses a creature.

Mage slayer just because I love that card: plus you can do collosal might on a 1/1 to get it at 5 damage and equip the slayer to it and boom, auto 5 damage + the trample coming.


What do you guys think? PLEASE COMMENT!

Also, really fun: Having your opponent not block the 1/1 elven visionary and putting a giant growth + Might of Oaks)

This could also work for infect and just replace some cards with infect cards.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

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This deck has been viewed 1,486 times.

Mana Curve

Mana Symbol Occurrence

0004244

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mana Ramp and Burn (Please Comment)

To be quite honest with you dude, this deck is already pretty damn solid. I would suggest only two things really. Changing Rampant Growth into Harrow (costs 1 more, but is much more efficient) and trading out 2 Colossal Might and your 2 Might of Oaks for 4 Primal Bellows.

That's it though. This deck really is good, probably better than you think. =]

0
Posted 16 December 2010 at 19:28

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