Quick Mill Really Effective

by TheNightAngel on 17 December 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

This is about fast mill with a few cards for late game mill. Using this deck you should have milled your opponent out by turn seven or less if you get the right draw. Ex:

Turn 1: island
Turn 2: swamp, glimpse the unthinkable
Turn 3: any mana, glimpse the unthinkable
turn 4: any mana, some form of dimir
turn 5: mana, Dralnu, Lich Lord
turn 6: mind funeral + dralnu!!!!
turn 7: glimpse the unthinkable + dralnu!!!!

etc. Dralnu + mind funeral, Dralnu + glimpse, lot of great stuff you can do here.


you also can thin your deck with the verdant catacombs and misty rainforest so you have a larger chance of getting twincast, dralnu, mind funeral, and glimpse!


Also, I once played with a mill deck by my friend. Starting off with a swamp, 2 islands, and 4 glimpse the unthinkable has got to be my favorite draw ever.


Edits: Added Nihil Spellbomb, ravenous trap.
Removed: Necrotic ooze and traumatize

Deck Tags

  • Mill

Deck at a Glance

Social Stats

17
Likes

This deck has been viewed 6,295 times.

Mana Curve

Mana Symbol Occurrence

0362200

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Quick Mill Really Effective

Traumatize is a pretty bad mill card, if you drop it Turn 5 I'm assuming you've milled at least 20-30 by now, so it will only mill about 10-15 cards maximum.

1
Posted 17 December 2010 at 09:31

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great deck!

Check out my deck i built, maybe people can add a few ideas :)

http://www.mtgvault.com/ViewDeck.aspx?DeckID=125855

I like constructive criticism, so if u find something thats completely just not there....just say it ^_^ please give reasons also!

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Posted 17 December 2010 at 09:36

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i really wish i could "dislike" comments like this, you had NOTHING constructive to say about this deck only to try and promote your own deck...way to go, prick

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Posted 30 January 2011 at 01:48

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LOVE how this guy is like "I like constructive criticism... Give reasons too!"

Not only is he NOT helping this deck out and SHAMELESSLY promoting his own deck, but he's actually got the audacity to ask this other guy to give him feedback AND justify his feedback too... WTF dude? If you want help, then at least try to also be helpful.

3
Posted 17 February 2011 at 18:06

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Probably want something to deal with elixir of immortality and eldrazi, or anything else that would put graveyards back into the library. Have you considered ravenous trap, nihil spellbomb, or the like?

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Posted 17 December 2010 at 10:34

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actually, I believe that if elixir is put into the graveyard WITHOUT activating its ability (as in it was milled) then it stays in the graveyard. If you notice, it is an extension of the tap ability, not a separate ability. I was thinking of eldrazi though and didn't know a way to do it...suggestions would be open. And to dtoutain, I'm taking out the traumatize for a new combo i just found...isochron scepter + glimpse. haha!

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Posted 17 December 2010 at 13:17

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THat would be awesome just like dralnu but it only works on instant spells

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Posted 26 December 2010 at 22:29

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Well I haven't checked comments on this deck in forever and I should have...i did not realize scepter was only instants dam it :( But, it does work with twincast and imagining being able to copy any spell of your choosing once per turn for only 2 mana? Its awesome!

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Posted 16 January 2011 at 13:54

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Leyline of the void takes care of the eldrazi.

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Posted 19 December 2010 at 11:47

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man, i completely forgot to respond and edit the deck to this comment 2 months back XD Thanks for the comment (kinda late)!

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Posted 17 February 2011 at 16:16

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so does sadistic sacrament. the trip black might be hard to pull, but not with plenty of dual lands

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Posted 23 March 2011 at 21:43

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Another possible graveyard wipe is Relic of Progenitus, although Keening Stone will suffer from any form of GY wipe, it would probably still be beneficial to keep any nasty Eldrazi out of the game :)

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Posted 29 March 2011 at 20:14

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switch out ravenous trap with haunting echos way better

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Posted 19 December 2010 at 19:53

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Completely true, editing.

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Posted 16 January 2011 at 13:55

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Haunting echoes sucks in this situation compared to ravenous trap. You want the trap so you can deal with eldrazi shufflers. How are you supposed to use a SORCERY speed spell when you're milling and you hit an eldrazi?

You also need to run some form of counterspell. Spell pierce, mana leak, etc. Some hand distruption and creature kills would be nice too.

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Posted 25 March 2011 at 04:29

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Also i can see how the specter could be useful like for instance copy twincast then use that to copy glimpse :D

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Posted 26 December 2010 at 22:34

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i've got some experience with mill, and there's a couple of things a mill deck needs and i'll explain why:

1) counterspells. this is to push through your mill spells or protect your life total (or board position)
2) board control i.e. walls or bounce. this is to keep the board clear. losing to a turn three kiln fiend is not pleasant.
3) card draw. you'll very quickly find yourself running out of gas in a mill deck. once that mind funeral's gone from your hand you'll be scrabbling for answers.
4) possibly some discard. this helps control their hand and force them to top-deck which in some cases can really save your bacon.


the problem with pure mill is that even when you've nearly killed your opponent, they'll still be working at optimum efficiency. milling cards doesn't stop them from drawing good spells from what's left of their library and it does nothing to control the board. you'll find yourself quickly overrun, and any creatures you DO lay will be forced to chump block.

so i would suggest:
3x spell pierce
3x mana leak
4x preordain
4x inquisition of kozilek/duress.
4x spreading seas (control their mana base, shut off valakut & man lands, card draw)

and then once you've got that solid controlling base, put in all your mill spells.

finally, twincast is strictly worse than a mill spell because it requires you to have another one in your hand. sometimes (quite frequently) you'll draw twincast with no other relevant spell and really kick yourself. i would advise putting another mill spell in there instead, so no matter what you draw, you'll always have some gas.

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Posted 18 February 2011 at 07:47

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the mill deck I have today (not the one i posted 2-3 months back) has a lot more control. I'm too lazy right now to edit the deck to match the exact printed deck atm, (and i have other stuff to do) but I plan to get back too it.

And you are completely right, btw. I found that out when playing a lot with it ^^ I got a few counterspells and ponder's and mana leaks in the real one, and then i don't have anything like inquisition in there, that might be a good idea.

Thanks for the feedback!

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Posted 18 February 2011 at 12:30

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Grindstone + Painter's Servant. No legacy mill is complete without it. I doubt you'll ever see Dralnu or Nemesis hit the field. The match should be over by the time you have enough mana to cast them.

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Posted 18 February 2011 at 20:21

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Wow lol thats a really gay combo. And when i say gay i mean awesome.

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Posted 23 March 2011 at 14:42

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wow neat combo! if only i'd be able to find a grindstone i'll make a deck around it..

please help me with my deck. here's the link :)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=166141
just ask me and i'll help yours

0
Posted 28 March 2011 at 05:43

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"switch out ravenous trap with haunting echos way better"

The entire point of the trap is to deal with legendary eldrazi and reshufflers.

-2 Nemesis of reason
-2 Dralnu
-3 Keening stone
-2 Isochron Scepter
-4 twincast
-2 Nihil Spellbomb

+ 3 spell pierce
+ 4 mana leak
+ 4 duress/ inquisition
+ 4 Go for the throat/ Doom Blade

Why? Twincast is the only spell you can imprint onto Isochron in the entire deck. If you have an isochron and no Twincast, it's a dead card. Twincast is also a dead card if you have no hand and no other spell. Nemesis and Dralnu simply cost too much. The same goes for Keening Stone. The spellbomb itself is a terrible card and a waste of space. With the added cards, you have counter magic, creature control and hand disruption. Sideboard Ravenous trap if you are faced with legendary Eldrazi in the place of Haunting Echoes.

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Posted 19 February 2011 at 13:33

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I'm gonna have to agree with sparki, drop the twincasts and the scepters. Theyre pretty pointless Here. I mean if you get them it's alright but consistancy is what you need not another random combo thrown in.

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Posted 23 March 2011 at 20:26

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Please tell me your favorite flavor card: http://www.mtgvault.com/ViewDeck.aspx?DeckID=164531

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Posted 23 March 2011 at 19:42

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can you stop posting this comment please? ive seen it literally 3 times in the past 5 min on differewnt decks. O_o

Moving on...
REally like the deck. Seems pretty consistent and I love your use of Dralnu. That being said, the only problem I foresee is an opponent using something like Nihil Spellbomb or Leyline of the Void to make Dralnu useless and slow you down a bit. This isn't the biggest problem in the world, but it could slow you down enough to cause problems. My recommendation: Since you have blue already, just a hint of control could never hurt. Or you could sideboard control so you can switch it in if an opponent can take care of Dralnu :)

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Posted 23 March 2011 at 22:55

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As purkle said, some discard and/or draw would be good in this deck. Look at consult the necrosages, it's a great card! hope i could help!

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Posted 24 March 2011 at 02:11

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i have to say, you deck still has the same problems as when i posted before (was kind of surprised to see it on the popular list?!?)

you still haven't addressed the major problem of mill which is thus:

even when your opponent is nearly dead from milling, they will still be playing with maximum efficiency, because you haven't disrupted their board, hand or tempo. they can still draw their best spells from what's left of their library and you aren't slowing them down or interacting with them to stop them from killing you.

the way to get around this is include some spells which directly interact with your opponent. counterspells, discard, disruption, bounce, good blockers, whatever.

at the moment all i'm seeing is a mediocre mill deck which is too focused.

mill is a win condition, sure.... but unlike burn (which is an interactive strategy) you shouldn't fill your whole deck with mill spells, otherwise you just shoot yourself in the foot.

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Posted 24 March 2011 at 07:06

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i dont think that verdant catacombs would work in this deck, as it gives you black and green mana, yet you're a black and blue deck, so maybe try darkslick shores instead

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Posted 24 March 2011 at 17:10

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I personally dont think keening stone is all that great. Its a pretty big investment to get out and running. 6 to play and 5 to use could be any combo of instant mills and buy turn 6 you should be able to mill them down

. I suggest Tome Scour and grindstone ($$). I run a combo mill deck with grindstone, but its great on its own.

My deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=164841 - check it out

Good Luckand nice deck

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Posted 24 March 2011 at 20:26

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Hey Do you think you can comment and help me out with my deck?

http://www.mtgvault.com/ViewDeck.aspx?DeckID=164885

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Posted 24 March 2011 at 21:28

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Your deck seems pretty good I mean it would be aproblem for my eldrazi deck thats for sure 0-0. But looking at this deck it makes me want to think of a way to combat this deck with the eldrazi 0-0

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Posted 29 March 2011 at 23:39

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-4 Twincast, go for some counterspells, defensive creatures or drawing

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Posted 24 March 2011 at 22:54

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Dang. Dang. Ever since I began to play magic I always wanted a mill deck that won. So I made one. It was... well... absolutely terrible. You, however, have found it, a great way to bring your opponent down without touching their life total. You sir, demand respect for this.
I recently did make a milling deck on this very website. IF you would like to see it check out this link right schmere.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=149308

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Posted 24 March 2011 at 23:31

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This seems like a pretty mediocre mill deck---- look at all the advice everyone is giving and use it. :p

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Posted 25 March 2011 at 02:21

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I could use some ideas as to what I should cut from my EDH. It’s my first one so any help is appreciated. =D http://www.mtgvault.com/ViewDeck.aspx?DeckID=164212

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Posted 25 March 2011 at 00:22

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Nihil Spellbomb is kinda counterproductive if you'll be using Keening Stone and Haunting Echoes. Also, the Isochron can only be used w/ Twincast.

You can prob throw in a few Trapmaker's Snare for the archive traps. And maybe a couple Elixir of Immortality for good measure.

If you want to make better use of the Isochron, you can throw in a few counters or bounce (like Into the Roil)

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Posted 25 March 2011 at 19:34

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He's right you know. Keening stone has no effect if you exile your opponents graveyard. I would put nihil spellbomb and leyline of the void in the sideboard, and in their place throw in counterspell (the one from Chandra vs. Jace looks particularly cool) This also makes the scepter even more useful.

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Posted 25 March 2011 at 20:42

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It's a very different approach to the mill I'm designing, but, well... have a look anyway, maybe you'll find some inspiration in it.

As I said, still designing, but the base idea is there to stay. ;)

http://mtgvault.com/ViewDeck.aspx?DeckID=164743

With the proper draw it's a mill that can get a kill on the opponent's third turn.

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Posted 25 March 2011 at 21:31

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i think you should atleast considered some counterspells to control your oppenent, once they managed to put some creatures on the battlefield, you can be easilly attacked..
think of a scenario with a deck like this as you opponent..

http://www.mtgvault.com/ViewDeck.aspx?DeckID=164284

a control creature based deck, that can somehow prevent milling...
if an any chance can somone put some suggestin on this deck, thankyou

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Posted 26 March 2011 at 06:57

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wow nice combo and synergy. although im not sure if dralnu still fits here because you should have milled most of their cards by the time you get to cast him..

please help me with my deck. here's the link :)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=166141
just ask me and i'll help yours

0
Posted 28 March 2011 at 05:50

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Can replace Dralnu with Raven Guild Masters for smaller cast cost and still have very good mills.

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Posted 31 March 2011 at 14:40

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