Stuffy Doll Infinite Combo

by TheNightAngel on 26 January 2011

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Infinite damage with stuffy doll.
Equip Guilty concsience to stuffy doll, tap stuffy doll, infinite damage to a single player!!!!

But thats not all this deck has!!

Use either Pariah on the Phytohydra or on stuffy doll or on dawn elemental. Use Nomads En-Kor to swerve any damage done to it to Protean Hydra or Phytohydra to pump them up or onto stuffy doll for damage. Put indestructibility on one of the hydra's to survive against Day of Judgment. Luminarch ascension because lets face it, like no damage is going to be done to you once the deck gets rolling. Day of judgment in case your on the losing end. Sun Droplet for life you lost early game before the deck got rolling. Lightning greaves for shroud on stuffy doll with pariah on it and boom, you got something that can't be killed by anything except infect.

This deck is all about preventing damage to you while pumping up the creatures being dealt damage in your stead. This deck is extremely fun. If your opponent doesn't win by turn 5, they WILL lose. Stuffy Doll + guilty conscious is possibly by turn 6 and just plain amazing.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 39,566 times.

Mana Curve

Mana Symbol Occurrence

380006

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Stuffy Doll Infinite Combo

I do not understand how equipping stuffy doll w/ guilty conscience would do anything. I am fairly new to MTG, but it looks to me like the card reads that only when the enchanted creature does damage it does that much to enchanted creature.. so.. 2 damage per tap?

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Posted 27 January 2011 at 11:07

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OK: So you attach guilty conscious with stuffy doll right? Then you tap stuffy doll. This is how the stack happens:

Stuffy Doll does 1 damage to itself, which in turns causes its OTHER ability for it to do damage to the player you selected. Because Stuffy Doll did damage, Guilty combat deals that much damage back the stuffy doll (in this case, just 1). But wait! Whenever stuffy doll is dealt damage from ANYWHERE, it deals that much damage back to the selected player. And because Stuffy Doll did damage again, guilty conscious goes off again. And because it goes off again, so does stuffy doll, in an infinite loop.

If that didn't make much sense just tell me and i will try to reword it.

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Posted 28 January 2011 at 22:15

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i dont really enjoy infinate combos although i do know alot how about putting pariahs on the stuffy dolls and then play force of nature just dont pay the upkeep nice combo

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Posted 07 November 2012 at 23:45

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Gotta say, I built this deck, and I absolutely love it! There are a couple win conditions that, once my opponent sees them, decides to scoop. I will say, though, that I took out 2x Luminarch Ascension and added 2x Angelic Wall. I found that, more often than not, I was getting hit for something each turn, whether it was small amounts of damage or not, and that I was drawing the Luminarch Ascension more often than I needed them. Breaking them up gives me a blocker so that maybe Luminarch Ascension can actually work well.

Thanks for the deck, glad I found it!

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Posted 02 June 2016 at 15:00

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