(Almost) Infinite Combo!

by TheVanished on 12 May 2017

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (6)

Instants (3)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

When I noticed the interaction between Oracle's Vault and Paradox Engine, I knew there had to be a way to break it.

Edit 1:
In: 3x Glint-Sleeve Siphoner
4x Winding Constrictor
3x Swamp
2x Hissing Quagmire
3x Blooming Marsh
1x Attune with Aether
1x Gonti's Aether Heart
3x Servant of the Conduit
Out: 3x Deathcap Cultivator
4x Channeler Initiate
8x Forest
2x Highspire Infusion
3x Sylvan Advocate

How to Play

Infinite Combo is : Oracle's Vault (with 3 brick counters) and Paradox Engine. The thing with this is, it is stopped once you hit a land (unless you can cast another spell from your hand)

Basic idea is to get your lands out of your library so that you can play as many spells as possible in one turn, and then break Gonti's Heart with a ton of creatures on the field so that you can swing in for game in your second turn.

Other than that, it just kinda ramps.

Tip: tap your creatures for mana when you're infinite comboing, then you have a ton of mana just floating, and your creatures untap.

Deck Tags

  • Infinite Combo
  • Artifact
  • Mana Ramp
  • Tap
  • G/B

Deck at a Glance

Social Stats

17
Likes

This deck has been viewed 4,717 times.

Mana Curve

Mana Symbol Occurrence

007028

Deck Format


Standard

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for (Almost) Infinite Combo!

I would suggest putting black into the deck for Winding Constrictor to replace Channeler imitate, it's a 0/1 when it comes in and yes it's a mana dork but it's too vulnerable to lots of kill spells, while Winding Constrictor will generate your bricks faster thus costing less in the long run.

0
Posted 14 May 2017 at 21:29

Permalink

Yeah, it makes sense... I just don't know if splashing for 1 card is worth it...

0
Posted 14 May 2017 at 22:18

Permalink

You can splash for more than one card and it would turn in your deathcap too.

0
Posted 14 May 2017 at 22:52

Permalink

I'd suggest Glint-Sleeve Siphoner for card draw off the energy as well as the Winding Constrictor because of the double energy counters you'll get from Winding once you attack either glint-Sleeve, pays for the card draw itself

0
Posted 15 May 2017 at 00:24

Permalink

Okay, I do like that. I'll change it up some in a bit and see what happens.

0
Posted 15 May 2017 at 00:47

Permalink

Okay, I added those two cards. What do you think now?

0
Posted 15 May 2017 at 01:52

Permalink

It looks good, though I'd cut the Highspire Infusion to add another Attune with Aether and another copy of the heart since you want to see more of it.

0
Posted 15 May 2017 at 02:11

Permalink

Okay, that makes sense, my reasoning behind highspire was to get some energy for Gonti's, but now we've got other ways to get the energy we need.

0
Posted 15 May 2017 at 04:57

Permalink

Lately, I've been considering switching Take Down in the sideboard for Fatal Push, now that black is in the deck. Thoughts?

0
Posted 28 May 2017 at 02:45

Permalink

Nice combo, keep it up.

0
Posted 15 May 2017 at 04:02

Permalink

do you find consistent land drops?

0
Posted 15 May 2017 at 05:39

Permalink

I actually haven't tested this yet. But I understand where you're going with this, and I too am a little worried about finding all the land drops for each turn, but I would rather not risk more lands, because I still want to get as few stops on the combo as possible.

0
Posted 15 May 2017 at 13:59

Permalink

If you're worried about that than you should replace the Sylvan Advocate for Deathcap. He's in your colours now so he can fixate a lot and with your energy production you can use Servant of the conduit as well, she might be a safer bet to go with. Actually she is.

0
Posted 15 May 2017 at 15:12

Permalink

I would go with death cap myself just because it is a later death touch when delirium is active.

0
Posted 15 May 2017 at 15:56

Permalink

I'm gonna go with Servant, for two reasons, 1: how often is this deck gonna hit delirium? (Not often) and 2: additional energy.

0
Posted 15 May 2017 at 18:16

Permalink

Paradox Engine says Cast, Oracles Vault says Play

0
Posted 15 May 2017 at 15:57

Permalink

Man, I nearly had a heart attack there! Okay, I did some digging, and play and cast are the same thing, as far as I csn tell. Casting means to take the spell from wherever it is currently located, and put it on the stack. I'm pretty sure the combo still works, but I'm not a judge, so I'm not 100% sure. Thanks for bringing this to my attention!

0
Posted 15 May 2017 at 18:13

Permalink

Play and cast mean the same thing, the only one that doesn't is when the wording is to put onto the battlefield. When you play the card, you still pay the mana cost unless specified otherwise.

2
Posted 16 May 2017 at 15:48

Permalink

Using Play and Cast differently on cards always seemed weird to me, now I see. Play is when they want to add lands to the available possibilities. Cast is when it is non-land cards only. Thanks for clearing that up.

2
Posted 16 May 2017 at 19:49

Permalink

I think it says "play" because you can get lands. You don't cast lands.

0
Posted 24 July 2017 at 02:19

Permalink

I gotta say I like your idea a lot and after tinkering around, I made a deck based off of your deck.

http://www.mtgvault.com/tekitekiboom/decks/jund-oracle/

Give it a look and let's see what we can add and take out.

0
Posted 17 May 2017 at 00:12

Permalink

I've built my jund oracle list online and so far, lands are very annoying to see off the draw, 20 lands may seem like too much but I haven't tested it enough to say for sure.

0
Posted 17 May 2017 at 01:00

Permalink

I Love Combos!!

0
Posted 17 May 2017 at 00:28

Permalink

make it all white and use endless horizons it will bring ever plains out of your deck

0
Posted 19 May 2017 at 17:42

Permalink

That's a cool take on it, but this is a standard deck, it definitely works for a modern deck though wicked idea

0
Posted 19 May 2017 at 17:49

Permalink

yeah I know it is, but incase you wanted to make a modern version

1
Posted 19 May 2017 at 18:48

Permalink

Again I love the deck and want to recreate it, but was hoping for some help with in of mine

http://www.mtgvault.com/freshswimmerboy/decks/jund-standard-need-help/

0
Posted 20 May 2017 at 04:24

Permalink

Check out my version of the combo you found:

http://www.mtgvault.com/anon88/decks/oracles-paradox-3/

0
Posted 22 May 2017 at 18:52

Permalink