Turn 4 Insta-Kill

by TheVanished on 11 May 2017

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (1)

Sorceries (5)

Enchantments (4)

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Deck Description

Huge shout-out to http://www.mtgvault.com/invis/decks/overwhelming-denial/ for making me realize the 4 turn win in standard!

Any suggestions welcome!

How to Play

The turn 4 combo:
Turn 2, play Thing in the Ice
Turn 3, drop 2 (3 would be better) counters from TiTi
Turn 4, Flip TiTi with Borrowed Hostility, swing for 10 damage (all their creatures have been bounce by TiTi) and then cast fling, sacrificing TiTi for the remaining 10 damage!

Alternative wins: Prowess/Drake
Drake combo: Get the Drake to 10/4 (or 7/4 with Borrowed Hostility) then cast Insult to double your damage, then cast fling for 20 damage straight to your opponent.
Drake combo also works with TiTi!

Deck Tags

  • Combo
  • Fast
  • U/R
  • Burn
  • Fling

Deck at a Glance

Social Stats


This deck has been viewed 3,835 times.

Mana Curve

Mana Symbol Occurrence


Deck Format


NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Turn 4 Insta-Kill

You just have to hope they don't have any horrors...

Posted 11 May 2017 at 01:51


Touche... with the current standard meta though, I'm not all that worried. Plus a creature is just gonna get destroyed after you flip TiTi, so it just kinda slows down the combo, not stopping it.

Posted 11 May 2017 at 01:55


Holy shit, that's fantastic! I might have to note / add this to my deck. I'm glad I was their to enlighten the idea, this is a mean deck!

I'd suggest maybe some Commit // Memory in case you need to recycle your deck, Memory is so nice!

Posted 11 May 2017 at 01:57


I do love the idea of recycling, but in my experience playing these types of decks, if you're alive to recycle, you've probably lost the game. I'd probably consider it in the sideboard incase you find the odd mill deck.

Posted 11 May 2017 at 02:02


You could also run into someone with a land destruction deck. But I mean, what are the chances? I'm gonna make a deck to counter this, I think I have an idea.

Posted 11 May 2017 at 02:58


Let me know when you have it built, I'd love to check it out!

Posted 11 May 2017 at 17:12


Alright, I think I got something. Take a look:

Posted 11 May 2017 at 19:34


Check this one out too, I believe this could have a chance.

Posted 12 May 2017 at 08:46


My friend made standard land-d and it works really well, he's gonna take it to far to see how it actually goes

Posted 02 August 2017 at 04:41


Love it.
Simply love it.

Will be trying this soon !!

Posted 11 May 2017 at 03:33


This is why I got out of standard. This is insane. So, when is Thing in the Ice being standard banned?

Posted 30 May 2017 at 12:11


Thing in the ice isn't a piece in any major decks that I can recall. So... It probably won't be.
In fact this is really the only viable deck based on thing in the ice I have seen in standard, much less competitive in standard.

That being said I could be wrong.

Posted 12 July 2017 at 17:33


How is it I'd be able to pop off two spells on turn 3 with the mainboard you have? I'm not seeing it happen except with the absolutely PERFECT draw.

Posted 24 July 2017 at 15:56


For 2 spells turn 3:
Borrowed hostility + turn aside
Borrowed hostility + magma spray
Magma spray + turn aside
Anticipate + borrpwed hostility
Anticipate + magma spray
Magma spray + overwhelming denial
Borrowed hostility + overwhelming denial
In rare cases Turn aside + overwhelming denial

For 3 spells turn 3:
3x turn aside (rare cases)
2x borrowed hostility + turn aside
2x magma spray + turn aside
If your opponent tries to remove your titi, then 2x turn aside + magma spray
Or 2x turn aside + boreowed hostility

There are quite a few ways to do it. Now, with that being said, in testing this deck, I've gotten the 4 turn kill one time. But this is limited testing. The most likely route is turn 5+ simply because you need curious's reduction to drop counters easily. And often times you have to spend a minite digging for the combo.

Posted 24 July 2017 at 18:23


You would need an absolutely brilliant first draw in order to get this consistently. I just don't see that consistency. However, this is an absolutely fun looking deck, that being said.

Posted 28 July 2017 at 18:02


In testing it, no... It's not as consistent as it could be. HOWEVER, it is a very powerful deck, and even when it doesn't get the combo, it is extremely capable of stalling to dig to the combo, and functions EXTREMELY well as a prowess deck. The combo is just a fun thing that can happen every once and a while.

Posted 28 July 2017 at 20:04


I was wondering why you don't take 4 of every card in the combo to maximize the chance of it happening, but I guess that could reduce it's power as a prowess deck. Thanks, this is a great one.

Posted 02 August 2017 at 04:27