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Deck built around the old death pits, one of my favorite decks. The creatures are in do deal damage to all other creatures with death pits. They should never really attack OR block. Crypt rats was also a major damage dealer to players, along with soul burn and drain life. These three cards did all of the damage needed. The sac cards (Innocent blood, Chainer's Edict, Diabolic edict) were in to mop up any creatures still in the battlefield after Death Pits had killed everything, as well as to knock out early threats. It never did well against Red spell decks, but anything that needed creatures it typically annihilated, especially in multiplayer games where I had time to build up and get death pits out.
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