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This deck was initially burn, but when Soulfire Grandmaster came out I realized better options so mono red burn became red white control burn. Its fast and is great for controlling your opponents field without hitting their creatures directly.Satyr Firedancer is my main go to card I love it its my favorite card in the deck. Almost every time I can pop my opponent with burn and destroy creatures with more then one, I can kill big creatures.Soulfire Grandmaster gives my spells lifelink and potential 4 drop buyback.Isochron Scepter combos well with deflecting palm, Boros charm and lightning helix. controlling the opponents field.Poping Isochron scepter merged with lightning helix i can deal damage to my opponent and heal Six with Soulfire grand-master out. Poping creatures for whatever damage i do to my opponent keeping the field clear and continuously hitting them Isochron Scepter deflecting palm prevents almost all damage and Boros Charm I getalot more damage in and indistructible on commandI Would like some assistance making this deck better if it can get better i am limited onmoney so i cant buy alot at once i plan on getting more clifftop retreats and sacred foundries and such but any other help would be great
Turn 1 basically play a land and burn turn 2 depends on what you think your playing against aggro or control because you can start off alot on turn 2 to set up for win if you have the scepter anbd lightnign helix then bam or defelcting palm against aggro but perferably if you have a satyr in ur hand or soulfire grand master play it turns after that just combo off the scepter with satyr and soulfire grand master
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