GW ally

by tovi on 06 March 2010

Main Deck (60 cards)

Sideboard (15 cards)


Instants (2)

Enchantments (6)


Land (2)

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Deck Description

Standard Ally Deck. Please comment.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,400 times.

Mana Curve

Mana Symbol Occurrence

2900015

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for GW ally

Take out the archer, it's fairly useless. Run all four join the ranks and all four oran-rief survivalists. Ajani serves no purpose here for life gain, you have the ondu clerics and if you want more addin the Kabira Crossroads. Slack off of the Graypelt Hunters and for goodness sake man... ADD IN SOME HARABAZ DRUIDS!!!!!!! I'm wondering why you don't have Behemoth Sledges in here, they're perfect. One last thing, you can't run more than four of any non-basic lands so take your Graypelt Refuges down to four or better yet swith them for Sunpetal Groves.

That is all, I hope this has helped you. I'm running a U/W Ally deck, check it out if you want.

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Posted 06 March 2010 at 21:52

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thanks. by the way, the 12 greypelts was a mistake.

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Posted 06 March 2010 at 22:12

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I always said if I was going to make an ally deck it was going to be a WG deck because all the best cards are WG imo.

The main weakness I see here is mass removal. If they can hit your board late on with something like a DoJ then it'll be pretty much impossible to crawl back up from the depths of destruction. Maybe try something like....

- 4 Ondu Cleric

Personally, the cleric isn't worth it. Unless you're running Rite of Replication, most of the time you'll get some life and secretly wish that the cleric you were holding was another card.

+ 2 Dauntless Escort

Hopefully the 3 drop will allow you're creatures to survive and could even give you a turn to just run your whole team into your opponent without fear of death. I know it's not an ally, but he easily could make it a lot easier to win for you.

- 4 Graypelt Refuge
+ 2 Sunpetal Grove
+ 2 G/W Manland

It'll help with man and the man-land will give you an extra beating stick and could help if there running fliers.

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Posted 07 March 2010 at 00:04

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soz i have to borrow this page XD, u know for updating decks, i press save deck and it doesn't update? plz help me on that XD got an awesome G/W ally deck i need help on!

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Posted 07 March 2010 at 01:29

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Would Beastmaster Ascension be useful in this deck?

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Posted 07 March 2010 at 09:03

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