Goblin Metamorphs

by Tralese on 17 May 2013

Main Deck (60 cards)

Sideboard (10 cards)

Creatures (2)


Sorceries (2)

Instants (6)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

1. Pump out many goblins
2. Dragonshift them into a hoard of flying Dragons
3. WIN

How to Play

1. Start by bringing out Golbins with Krenko's Command, and Goblin Electromancers. 2. Multiply your Goblins with Krenko, Mob Boss.
3. Overload Dragonshift to swing with a swarm of 4/4 flying dragons

Guttersnipes provide you additional damage since the deck has quite a few sorceries and instants.

Lobber Crews act as blockers, Krenko, Mob Boss recruits, and damage dealers.

Turn // Burn is there to take out big threats, while the spears are there to take out smaller threats.

Goblin Electromancers are there to make casting dragonshift, Goblin Rally, and Turn // Burn cheaper. They are also recruits for Krenko, Mob Boss, and chump blockers if necessary.

Ral Zarek allows you to triple tap the Lobber Crews, once coming in, then again with his +1.

Melek can provide duplication of all instants and sorceries that are cast from your library.

Deck Tags

  • Standard
  • Red
  • Blue
  • Dragonshift
  • Goblin
  • Krenko
  • Guttersnipe

Deck at a Glance

Social Stats

12
Likes

This deck has been viewed 2,682 times.

Mana Curve

Mana Symbol Occurrence

0160420

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Goblin Metamorphs

This is great. Straight forward and to the point. The Dragonshift is a great touch!

0
Posted 18 May 2013 at 00:56

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I like the concept but I feel you could take out a couple lands and it'd still work fine.

1
Posted 18 May 2013 at 17:25

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I think you're right. 22 would probably be great.

0
Posted 18 May 2013 at 23:14

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Solid deck. Seems well balanced offering a little of what you need on both sides. I fell like the side deck may need a few better whip cards.

0
Posted 19 May 2013 at 00:32

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Thank you all for the feedback. I agree that the deck probably needs more work. The side board was kind of thrown together really. I agree that I definitely would need some cards to counter things like re-animator decks.

0
Posted 20 May 2013 at 15:27

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