Maybe try using Path of Discovery, just for more explore/put stuff in graveyard mechanics
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The wurm isn't meant for getting rid of the tokens but rather killing them to get off large amounts of damage.
You could try and use sanguine blood as must of the sac/death effects gain you life.
https://www.mtgvault.com/uluruecr/decks/ready-set-draw/I would like advice on this deck if you could help, I am thinking of making it to play in my morning magic group with about 4 other players and I liked the idea of drawing cards to fuel damage and eventually just annihilate a deck with a psychic spiral. (It would be so funny to play enter the infinite and have like two niv mizzets with the helm of the host)
I added cancel because of cards with hexproof and such since the bounces wouldn't work on them
Thanks I appreciate the feedback, if you have any card suggestions or anything I would appreciate it
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