Swapped Acidic Sliver from Sideboard into deck, replacing Fungus Sliver (who doesn't work quite so well, when slivers really only get wiped or nothing).
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Did that change, and moved Primal Surge and Sheilds of Velis Vel to Sideboard, replacing them with Force of Will and Voidslime respectively
Considering replaceing:- Gutter Grime with Ward of Bones- Wooded Bastion with Exotic Orchard- Any non-dual land with Forbidden Orchard- Any non-dual land with City of Brass- Any non-dual land with Opal Palace
Also: replace Essense Sliver with Oblivion Stone, and Spined Sliver with Phyrexian Reclamation
Replace Epic Struggle with Vicious Shadows (it triggers on token sacs, as well as when other player's creatures die!)
Also: replace Horned Sliver (the trample one) with Scroll Rack; Heartstone with Winter Orb (you don't need the land, even if they do).
Also: replace Spectral Sliver with Mirror Entity (similar pumping, but can also readjust for Wild Pair [cast sliver, when before it comes into play, pay the X, to change the P/T before Wild Pair's ETB part resolves] )
Also: replace Cryptic Gateway with Planar Portal
Alright, doing the following replacements (remove the first card, put in the second):- Galerider Sliver (forgot that Pulmonic gives free flying) for Ameboid Changeling (steal things with overlord)- Polluted Delta for Shields of Velis Vel (make everything a stealable target)- Sunpetal Grove for Ancient Ziggurat (have too much W/G already, need more anything)I'm putting the ameboid changeling back in because I figured out how to use the theft combo with Overlord at instant speed: Quick Sliver + (any return to hand sliver, like hibernation sliver) + Crystaline Sliver + Overlord + Ameboid1. Bounce Crystaline2. Tap Ameboid3. Wait for (2) to resolve4. Grab the target sliver with Overlord5. Re-cast the Crystaline Sliver after (4) resolvesThe best part is that it can be interrupted whenever someone would try targeting you, and you can just recast the Crystaline Sliver earlier, and try again to grab the target next turn.
May replace Wild Pair with Malestrom Nexus (the cascade effect accomplishes a similar result as the Wild Pair, without being fussy about P/T values; there are many slivers with similar casting costs)
Also, I'm trying out replacing: Screeching Sliver with Dormant Sliver.
It looks like the toolkit can generate enough "destroy target X", and there's no basic land to benefit from self-exile, so I'm swapping Path to Exile for Grim Tutor.
Playtesting the following:Replace the following:- Worship with Leyline of Sanctity- Lymph Sliver with Grave Pact- Quilled Sliver with Vampiric Tutor- Joiner Adept with Demonic Tutor- Bonesplitter with Sylvan Library- Might Sliver with Privileged Position- Plated Sliver with Descendants' Path- Sinew Sliver with Path to Exile- Watcher Sliver with Sterling Grove- Basal Sliver with Spectral Sliver- Vampiric Sliver with Thorncaster Sliver- Scaldin Tarn with Martyr's Bond
The Joiner Adept could also be replaced with a Sylvan Library or Gravepact.
Latest Playtest results: - The Overlord can be brought out consistently around turn 5, with the latest I've run into being turn 7. Thus, there appears to be sufficient mana. - Neither the Chromatic Lantern nor the Joiner Adept were ever needed. (Didn't draw them, and didn't suffer for not having them)- None of the Fetchlands have been very necessary, only coming up when there was already sufficient alternative sources.- Considering replacing Worship with Leyline of Sanctity, or Witchbane Orb. Worship doesn't do anything to Commander Damage (21 to lose).- As well, Joiner Adept will probably be replaced with a Demonic Tutor, and the Chromatic Lantern with either Ghostway, Ravages of War, or Sigarda, Host of Herons.
I've put in the latest revisions, will playtest them later today.
Also: Replace the Blade Sliver with Telekinetic Sliver, and Marsh Flats with Syphon Sliver (it actually stacks with Essence Sliver, since one is a state-based effect, and the other is on the stack).
Update: based on some feedback, I'm going to try the following cards out in person, and see if they pan out before modifying the deck listing:- Replace Homing Sliver with Manaweft Sliver- Replace Birds of Paradise with Hibernation Sliver- Replace Sidewinder Sliver (the flanking one) with Wild Pair- Replace Wooded Foothills (or some other fetchland) with Transguild Promenade- Replace Arid Mesa (or some other fetchland) with Training Grounds- Replace Expedition Map with Cryptic Gateway- Replace Verdant Catacombs (or some other fetchland) with Epic Struggle- Replace Misty Rainforet (or some other fetchland) with Primal Surge
I'm considering replaceing Chromatic Lantern with Ashnod's Altar, but it's a little too combo-tastic for my taste. Suggestions?