Legacy A.I combos

by virustaylor on 26 April 2013

Main Deck (60 cards)

Sideboard (15 cards)

Enchantments (1)

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Deck Description

I spent the last two weeks brainstorming to creat this deck. Making sure all the synergy is correct and well thought out. I am a competative Legacy mtg player who has been playing for 12 years. This deck takes a non played card and basis many combos around it.
Artificer's intutuin allows you to pitch a artifact to search your library for a artifact cost 1 or less.
Now the essintial combos this deck is running are
1. bommerman= Auriok salvagers+ pyrite spell bomb+ lion's eye diamond infinite draw plus infinite damage
2. counter balence top= alows you to control game long enough to get a game winner
3. painter's servant grindstone= infinite mill you win
4. thopter foundry+ sword of meek= strong creature production
5. thopter foundry+ sword of meek + time sieve= infinite turns

to my surprise last week I went to my weekly mtg legacy tourney and went undefeeted straight through with a non finished first time playtest of this deck. beating these decks grindstone, full english breakfast, burn, legacy hatestacks, elf combo and of course goblin charbelcher. I was astonished at how well it played now i am here with the updated version tweeked to fix the vry few things I had trouble with.

How to Play

This decks full list of one of such that allow you to have a toolbox of answers to many situations. If anyone of you know me that is the kind of decks I am known for playing.
I am famous in the legacy scene for homebrewing a deck and playing it at a pro tour qualifier dallas years back I called it the legendary toolbox. It wrecked havok and my build for that deck got played for years to come until survival of the fittest was banned. this deck is similar with artificers intuition in play you can grab cards like pithing needle, tormods crypt, engineered explosives, phyrexian dreadnaught(taken out in this version but still good ith stifle)lion's eye diamond, pyrite spellbomb for combo pieces, sinseis diving top for counter ballence lock, meekstone for big beater protection, nihil spellbomb for graveyard hate. xpedition map to grab your cavern of souls to get salvagers in play uncounterable, man if your even mana screwed you can pitch and search for lands. the possibilities are endless.

Basically you control the game till you can assemble one of the game winning combos.
1.force of will and daze for your quick turn 1 or 2 combo decks. upi can even use artificers intuition to pitch a artifact to get a blue card to pitch for force of will.
2. enlightend tutor to grab anything in the deck artificers intuition or even ensnaring bridge to save your ass. it can grab any of the combo pieces for any of the combos.
3. krark clan ironworks you short on mana to play salvagers and activate it and you already got lions eye and pyrite spellbomb in graveyard e tutor for krark clan play it pitch a few artifacts drop salvagers and win.
4. thopter foundry and time sieve most of the time will not be the combo you win with but they both keep my artifact count up in the deck for continual artificers intuition, and also keep my blue count up for force of will's/ they can even be searched for with artificers intuition to pitch to force of will.
5.sensei's diving top is a staple with counter balence but also alows you to search through your deck for combo pieces plus with the countless shuffle affects of your pain lands and tutors allows you to dig even deeper.
6. expedition map is able to be searched for with artificers intuition and also enlightend tutor and allows you to get cavern of souls for uncounterable salvagers for the win or even painters servernt uncounterable for the win.
7. 6 fetch lands in the deck to slim out your late game draws and not get stuck drawing land. also pair well with brainstorm and sensies divining top for deck searcher for combo pieces. and also allow you to get the different mana you need with your duals to engineered explosive for high cost or pay the multi colored spells in the deck.

All around I believe this version is better than the version i played last friday and I am very excited to try this one out tomarrow and will let everyone know how it does.

please rate well any ideas are wanted.
also the sideboard has 3 more tops plus 4 brainfreeze and locket of yestrday can come in to add a unexpected combo all you need is a artificers intuition and a brainfreeze to win basically because artificers intuition can search for everything you need. play the artificers intuition pitch a artifact search for top, pitch top search for another top, pitch a another artifact search for locket pay 1 play locket put your 2 tops in play for freeze infinite combo activating and replaying tops and win with brainfreeze

Deck Tags

  • sensei's
  • Top
  • bommerman
  • auriok salvagers
  • salvagers
  • Legacy
  • legacy bommerman
  • combos
  • artifact combos
  • artificer's intuition
  • Grindstone
  • grindstone painter's servant
  • Thopter Foundry
  • thopter foundry sword of the meek
  • Sword of the Meek

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,342 times.

Mana Curve

Mana Symbol Occurrence

823200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Legacy A.I combos

Wow, awesome job! I wish the cards were a little more affordable, lol. With your experience, it would be incredible if you can give me feed back on my decks, I will certainly check out your other decks:
http://www.mtgvault.com/archangel72/

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Posted 03 May 2013 at 03:40

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ill take a look one sec i pretty much only play competative legacy in legacy ptq's

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Posted 03 May 2013 at 03:56

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