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Tap to win. First deck so please comment. Criticism welcomed, help dearly appreciated. -Tideforce Elemental is used to tap opposing creatures or untap the Royal Assassins, so as to destroy them. Maximum amounts of both creatures in the deck so as to be able to untap Royal Assassins whilst tapping the opposition creatures, the multitude of lands not only provide mana but accelerate the tap-kill process. -Wall of Frost and Frost Titan act as tap bullies, not only to spur the tap-kill process but control the creature aspect of the game by preventing them from performing in combat or playing abilities. -Sun Titan serves to revive Tideforce Elementals and Royal Assassins so as to preserve the tap kill process, though also being able to revive worthy opposition creatures. -Gideons Avenger profits from the prolific tapping and serves as the main damage dealer. -Celestial Colonnade serves as a flying blocker and attacker in addition to producing mana, a personal favourite due to vigilance which allows the creature to attack and produce mana on the same turn as well as being untapped by Tideforce Elemental and thus producing excessive mana. -Vault of the Archangel makes attacks even more potent and is used when the majority of opposition creatures are tapped and thus incapable of defending the multitude of attackers. -Negate helps to ensure not only creatures are kept under control, whilst Reality Spasm, Ray of Command and Feeling of Dread serve to fulfill the purpose of the deck and thus their applicability is rather self explanatory. Royal Assassin is seemingly made to be utilised in conjunction with Ray of Command which in unison allows the player to steal a creature for a turn before destroying it for null mana. -Undying Evil ensures your titans survive the game, while Tragic Slip allows two creatures to be destroyed for a single mana after Royal Assassin is tapped for his ability. Thank you for reading :)
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