Door to .... Nowhere

by voltron on 06 May 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Just felt like making an alternate win deck based on the card Door to nothingness, any help with this deck would be appreciated.

Deck Tags

  • Theme

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,628 times.

Mana Curve

Mana Symbol Occurrence

412008

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Door to .... Nowhere

why not use all the shock lands that have green and fetch lands that can pull them out. What does it matter that your life is if you are looking for mana?

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Posted 06 May 2010 at 07:46

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You can't win if you are playing against more than 4 players... None of your creatures would be able to bust in someone's face... what you really need is a way of recycling your doors.

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Posted 06 May 2010 at 07:59

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Fist of Suns, will make door more playable Etched Oracle fits the theme and will let you draw cards Crystal Quarry is just plain awesome and along with Channel the Suns, Fertile Ground, Kaleidostone, and Orochi Leafcaller which is a filter creature that turns green into any color and Mana reflection wouldn't hurt either. these are the cards i was working with while making a Fist of Suns deck i like that Joiner Adept maybe you should run some sort of search card to pull him out and maybe some Fabricate 's to get your doors and i agree with LordStrongpaw (nice name BTW) if you are playing any sort of multi-player or anyone that runs artifact hate you may need a way to Recycle your doors, i think you have a cool idea here we once had the most ridiculous multi-player board ever and i was armed with an artifact deck that had Door to Nothingness eventually the game ended in a 3 way draw, you have a good amount of control but you do lack the offense if you can get out your Silent Arbiter and keep him in play you will be good but maybe you should run 8 of the artifact lands (in this case Seat of Synod and Tree of Tales) and maybe Master of Etherium just my 2 cent's also just something i noticed Your best Defense is Wall of Denial but you cant cast it in your current set-up without a Joiner Adept and that means its a dead card in your hand till you draw one i wouldn't want to rely on that maybe you could also run 4 Ancient Den's just in case, anyway i hope this helped a little and good luck =)

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Posted 06 May 2010 at 12:52

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Ohhh and i just saw this 2 Glimmervoid: At end of turn, if you control no artifacts, sacrifice Glimmervoid. T: Add one mana of any color to your mana pool. it fits the theme so it might be worth running.

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Posted 06 May 2010 at 12:56

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Wow, thank you very much for all the helpful comments :) i will take all the info into account and update my deck accordingly. I really like some of these ideas.

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Posted 06 May 2010 at 18:18

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