Volunteer777

12 Decks, 58 Comments, 4 Reputation

Yeah it's really easy to dig for them or transmute for them. Everytime I've gone off I have had at least two or three.

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Posted 15 December 2013 at 08:09 in reply to #419828 on U/R Hive Mind (Modern)

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Tombs? Cemeteries? And more abrupt decays

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Posted 20 May 2013 at 19:29 as a comment on Golgari's Wake

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I actually have a similar deck if you want to check it out and get some ideas. Got first at FNM last Friday.

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Posted 19 May 2013 at 22:55 in reply to #354269 on GRUUL Win

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I feel your pain man haha

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Posted 19 May 2013 at 22:53 in reply to #354269 on GRUUL Win

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My thoughts exactly lol

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Posted 19 May 2013 at 22:46 in reply to #354269 on GRUUL Win

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Well played lol and funny

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Posted 16 May 2013 at 23:45 in reply to #352823 on 7 Card, First Turn Win

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That is just hilarious dude. What do people say when you do it? haha

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Posted 16 May 2013 at 20:19 in reply to #352823 on 7 Card, First Turn Win

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Way land fat and missing a ton of mainboard cards.

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Posted 15 May 2013 at 20:37 in reply to #352726 on Standard Vamps

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I'd play my legacy dwarves against this. You pay the life, in response, shock. Game.

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Posted 15 May 2013 at 20:36 as a comment on 7 Card, First Turn Win

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I like Thrags in main over Ruric but it looks good man

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Posted 15 May 2013 at 20:30 as a comment on Jund Aggro (@MaxPoint)

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Blasphemous Act????

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Posted 12 May 2013 at 06:56 as a comment on Sphinx's Burn

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I do not know what to substitute for it but I think Entreat the Angels is a bad idea.

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Posted 12 May 2013 at 06:52 as a comment on Sorin, Lord of Tokens

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I would drop two think twices and a syncopate for three unsummons. Counters are great late but you need some early game "removal". Get some things out of the way early so geist can come across early and the unsummons just add to the graveyard. I ran an azorius flash/geist deck and it always helped in main. You can always sideboard it out against control.

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Posted 12 May 2013 at 06:47 as a comment on Geistblade 2.0

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That's what I am saying. You want the spells for the delver. BUt if you take his ideas you would need to drop him

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Posted 09 May 2013 at 08:00 in reply to #350040 on Bant Aggro test

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If you drop all those then drop delver too

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Posted 08 May 2013 at 23:53 in reply to #350013 on Bant Aggro test

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Nice dude. I had a deck a lot like this and it ran well I just stopped playing U.S.A. because I am not a big control guy but it was fun.

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Posted 08 May 2013 at 04:43 as a comment on American Midrange

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I wouldn't run madcap. It is cool but I think if you are going agro to start and mid it with falkenrath then it is kind of unnecessary. I would drop it for two more cartels or another traveler and champion.

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Posted 04 May 2013 at 20:59 as a comment on Dega Deck Wins (DDW)

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Hey, check out my Naya Blitz deck and give me some advice on it. I'm wanting a little midrange but check it and let me know.

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Posted 01 May 2013 at 19:50 in reply to #344860 on Modern Unblockable Attempt

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Agreed. Sounds like a good idea.

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Posted 01 May 2013 at 18:14 in reply to #344860 on Modern Unblockable Attempt

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Odd to see you commenting on your own thing haha

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Posted 01 May 2013 at 06:46 in reply to #344860 on Modern Unblockable Attempt

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