Werewolves

by washus on 24 April 2016

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

Made my Werewolves of Innistrad deck standard legal to play some FNM. I know I need to put more Geier Reach Bandits in but I made this with the cards I have on hand right now.

How to Play

Its straightforward get your creatures out, but be patient, since you cant use moonmist, you will have to be patient in casting spells on your turn to transform the wolves.

Deck Tags

  • Standard
  • Werewolf

Deck at a Glance

Social Stats

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This deck has been viewed 741 times.

Mana Curve

Mana Symbol Occurrence

0001723

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Werewolves

This doesn't look very reliable with its mana base. I recommend taking out Sylvan Scrying and the 2 Swell of Growth and putting in three more lands (overall 4 Evolving Wilds would be good or 4 Timber Gorge).
Root Out is more of a sideboard card or do your regular opponents use lots of artifacts or enchantments?
Also, I'd probably replace Senseless Rage with Call of the Full Moon or Howlpack Resurgence as I find them stronger and they fit the theme better.

0
Posted 04 May 2016 at 10:00

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I hate going second against this deck. It just means I'm almost guaranteed your first werewolves are transforming. Plus, this deck ramps up super quick.

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Posted 12 May 2016 at 07:26

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