Let the mother ****** burn

by WhiteAndBlueTheyKillYou on 26 March 2013

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

http://www.youtube.com/watch?v=Adgx9wt63NY
I've been listening to this song again, and being the huge magic nerd I am, decided to make burn.

The land base is pretty weak, but it's effective enough for now.

How to Play

It's Burn, with a tweaked damage threshold thanks to the inclusion of Bump in the Night, Vexing Devil, and Boros Charm. The hardest part about this is knowing when to pop one of your land sac burn spells.

Deck Tags

  • Legacy
  • Burn

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,361 times.

Mana Curve

Mana Symbol Occurrence

407390

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Let the mother ****** burn

Would work better as monored. Replace Boros Charm with Stromkirk Noble and Bump in the Night with Shock.

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Posted 27 March 2013 at 04:58

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Stormkirk would be another body to lose to the vast myriad of kill spells in Legacy, and can get blocked. Boros Charm does four to the dome, so while it costs more it's the better choice given the format I find. Bump in the Night is great because it does three damage, I don't mind that it's sorcery speed, it's three damage.
Red Burn has a lot of power, I won't deny, but right now it's less powerful than splash builds. This might not be the best Burn deck, but it's incredibly menacing nonetheless.

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Posted 27 March 2013 at 05:50

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I feel like, for the S B perhaps, lightning helix should be here. It's GREAT in a "mirror" match against burn, and keeps you ahead against the mono red builds. I think Bob is a neat addition here as well, id never really considered him. :]

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Posted 27 March 2013 at 21:45

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I would never even attempt to say I know a damn thing about burn, but I have seen a healthy amount of the card Guttersnipe. It might cost three mana to play, but it's hard to argue against a five damage lightning bolt.

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Posted 29 March 2013 at 20:17

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The only issue there is why spend 3 mana on a sniper, when you can spend three mana on a lightning helix and a lightning bolt.

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Posted 30 March 2013 at 09:12

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There's actually a lot of valid reasons to be weighed about the inclusion of Guttersnipe, but the main problem I have with adding him is that the list only runs eighteen lands, and even then I have eight spells that make me sacrifice land.
For a slow burn he's amazing, he increases the damage threshold farther than anything burn has seen, but he's too mana intensive for easy casting in this landbase.

Now this doesn't mean I don't plan on making a burn deck with him, it's actually one of the projects I'm tinkering with.

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Posted 30 March 2013 at 15:36

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