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Well, let us see what manner of debauchery can come of this.
Currently testing a Pact of Negation, removed Timetwister for it. Which while a VERY powerful tool, doesn't really do much for the deck except against Jace/Tezzerators, or maybe I'm missing something(probably am).
Legacy player in me says 'go', so I'm going for it.
This deck has been viewed 5,031 times.
call me stupid, but i dont get the idea of this deck. how the hell are you gonna kill your opponent?
The deck has over sixty different kill routes that I've found, so I'll just give the most famous pile, as devised by Stephen Menendian.
Post Doomsday scenario
1) Ancestral Recall
2) Black Lotus
3) Dark Ritual
4) Mind's Desire
5) Beacon of Destruction
I cast Ancestral Recall to draw cards two through four. I then use my mana cards so I can play Mind's Desire for storm three. Because of how the replacement effect on Beacon of Destruction is worded, I can keep using it with the copies of Mind's Desire, making twenty damage exactly.
I'm still kind of working on the design of it, but the overall shape will remain the same. The deck is a tweaked version of Stephen Menendian's list, suited more for how I play.
This just gave me really funny idea.
Post Doomsday with a Sanguine Bond (Yeah, I mention it alot) and Galvanoth in play:
1) Sorin's Vengeance
2) Beacon of Immortality
3) Beacon of Immortality
4) Beacon of Immortality
5) Beacon of Immortality
If you want a funny Sanguine Bond win, look at the card Illusions of Granduer XD
Hmmm... You know, I've heard that somewhere. Maybe because...No, no that's not it.
Oh! I know! I mentioned it. (Read Comment Before Yours)
Soo I forgot to mention how Sorin's Vengeange paired with a Sanguine Bond is 20 damage exactly, but you knew that. Throw in Wound Reflection for EDH and it's also an OTK! :DDD
My friend runs a funny deck running Blood Tribute and Sanguine Bond for casual, he's been talking about that combo for a while too. Seems kind of hilarious, and could probably done in MBC for standard.
And as to the comment about taking things apart, and never planning on building them; I know what you mean. This is exactly that kind of thing, I have no real desire to ever a lot of the vintage parts of this. Except Gush, cause I want to use that card a lot.
Yeah I used to, when Sanguine Bond was in standard.
I completely forgot that it rotated, I sometimes forget non-eternal formats exist
Yeah, I figured. I wish it was though...I love, LOVE, the card soo much. I want to play casual, NON-EDH, games!!!
The learning curve of the deck isn't that difficult, as the deck in itself is rather simplistic, but rather the Doomsday engine leads to intensive research into the possibilities of your own deck.
I'd in fact agree with a contrast between decks running the Doomsday engine against Extraction; One requires you have perfect knowledge of your own deck, the other your opponents. One focuses on speed, the other on recursion, ect, ect.
Eh, Extraction isn't that good in Vintage. That extra speed and higher versatility given to other decks allows even combo designs like this to escape the reach of Extraction. Sure, Extraction gets the speed boost too, but it impacts them less than others. =/
I do agree with your comparison though. To add to it though, I have to quote our shop-owner when talking to someone about my Extraction deck(s). "It's not so much that he knows how every deck works, but more so he knows how every deck WON'T work."
I like the design though, and it does seem to have its own quirks to it that make it tuned to you. THIS, by the way, is one of the prime examples of why Y.W. is overpowered as balls. =/
This is also why I still think Legacy players are the best players in Magic.
Standard is full of boring decks played by a bunch of pansies and lazy/bad players.
Extended is played by...erm, who plays Extended again? =P
Legacy is played by people who play CONTROL decks violently, and will gladly lose 12 life if it means the opponent will lose the next turn (or that turn).
Vintage is just...Whoever can abuse all the broken/overpowered crap better on turn 1 wins. Rinse and repeat...
While I agree with most of it, I've actually become quite fond of Vintage. The best deck I've seen is actually lockout control, a workshop stax. It functions much the same as one of my Nether Void decks, but with less focus on being able to win.
Vintage seemed that it was all about the brokenness at first for me as well, but other than Yawgmoth's Will, I've really found it to be more about disruption and control.
Legacy is a more kill focused format, aimed at the sociopath in all of us, whereas Vintage takes the survivor aspect of us. I prefer Legacy yes, but I can not bring myself to bash Vintage.
Again, except Yawgmoth's Will... WHAT THE HELL.
HEy! That offends me man! Because I only play standard because I like having a limit to cards that help my combos :)
But think Dag, think what you could do with the ENTIRE card pool... It's amaaaazing
Oh I know...I make decks on here, that I never plan on building IRL. Then I delete them and make others.
@_@ Did a price check on this out of curiosity... $4,090.34 US...
^all at once^
Yeah...That's why only Arty plays Vintage out of the people in our group. He's a rich accountant bastard -_-
If I had the kind of money to play vintage, I think I'd just get a custom made Jackson guitar.
Hi five for the worlds most expensive deck!
The saddest part about Vintage is that I've actually had somebody tell me they thought this was CHEAP for the format. My last list would cost me about... I don't even wanna know.