Big stompy green

by Wigglyninja on 08 September 2013

Main Deck (20 cards)

Enchantments (4)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

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This deck has been viewed 1,045 times.

Mana Curve

Mana Symbol Occurrence

000028

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Big stompy green

OP IS GAY! Hehehehehehe.

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Posted 08 September 2013 at 13:38

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Kalonian Tusker maybe, Rancor and prey upon

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Posted 08 September 2013 at 13:39

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... Maybe.......
... Maybe........
... Oh, I have it *facepalms*, it was right there on the tip of my tongue. Maybe 48 more cards?

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Posted 08 September 2013 at 14:38

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Hahahaha yeah that would be good, Op is my real life friend, and he had to make it public so I could help him build it :P

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Posted 08 September 2013 at 14:44

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But if you have a favourite green card, could you post it? Thanks very much.

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Posted 08 September 2013 at 14:45

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Heh, okay, I was wondering...
Rancor is definitely a good idea, and is this deck standard? I enjoy suggesting cards, but it's not really helpful to cite Modern cards if you intend on running this in a FNM atmosphere, if you catch my drift.

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Posted 08 September 2013 at 14:47

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This deck is completely casual, so there are no limitations.

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Posted 08 September 2013 at 14:48

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Great, then release the floodgates...

STOMPy is such an open format too, so this is good. First, you need to develop the mana chickens (Llanowar Elves, Elvish Mystic, etc.) as well as your mana ramp capability. Primal Titan has gone down dramatically since its banning, so one of them in casual is usually pretty good for when you feel the need for more land. Harrow is a classic favorite (preferably Zendikar because it just looks cool and is Modern). As for mana chickens, elves are easily the best for this, so Elves and beasts are a winning combination, but if you prefer beating someone over the head without the help of a bunch of pointy-eared, cookie-making wannabe toymakers, pure sorceries and instants work for the ramp.

Creatures meant to beat someone's face into the ground:
1. Groundbreaker - Great for quick beats off of turns 2-4, and easily buffed up with simple instants
2. Protean Hydra - Not only does it have Rite of Passage times two on a stick, but makes for a great attacker OR
defender.
3. Witchstalker - If you can manage to lay your hands on one, you have a growing untargetable beatstick that
loves to eat up blue and black.
4. Wandering Wolf - For his size, this wolf can be pretty easy to miss. At a minor cost of 1G, he can't be blocked
by chump blockers. Genius!

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Posted 08 September 2013 at 15:03

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I have a couple of those cards to trade with him ! Brilliant thanks very much Azrael!

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Posted 08 September 2013 at 15:07

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Oh, and to go along with the theme, Great Sable Stag is great, as is Obstinate Baloth.

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Posted 08 September 2013 at 15:11

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mother of god thats helpful

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Posted 08 September 2013 at 20:02

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You're welcome, let me know if there's anything I can help with by merely replying.

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Posted 10 September 2013 at 15:31

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HELP US AZREAL

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Posted 31 May 2015 at 19:19

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OP, Rancor is quid fiddy

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Posted 10 September 2013 at 16:33

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HELP US AZREAL

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Posted 31 May 2015 at 19:19

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eyyyyy there e is

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Posted 31 May 2015 at 19:20

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Hmmmm...
(*Azrael)

Where'd the land and ramp go? Some ramp spells/creatures could make an appearance. Lay of the Land (1 CMC), Kodama's Reach (3 CMC, twofer), Cultivate (another 3 CMC twofer). All these could help spellwise, but if you want creatures instead, Ainok Guide is cheap and offers multiple uses, while creatures like Primeval Titan just hit the field and give you immediate ramp. Sakura-Tribe Elder is another useful one here for a low mana cost, while mana dorks like the Mystic (already here, of course) secure mana as well as early creature advantage. Lands that could function well in a STOMPy deck give utility as well as production, such as Haunted Fengraf (graveyard utility), Khalni Garden (provides chump blockers), Llanowar Reborn (counters) or Turntimber Grove (temporary boost).

You're also treading pretty close to an Elf tribal, which could open up a bunch of other options (so many Elf archetypes). Elves also jive well with Beasts, so there's that possibility as well. The Tusker is a great little critter, and he has a big brother: the Leatherback Baaloth. A 4/5 for three mana is amazing, but remember the issue you may have in dealing with a format where just one mana could mean exile or kill spells.

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Posted 02 June 2015 at 15:02

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