Thune (Standard)

by willurd on 21 November 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


Instants (8)

Enchantments (3)

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How to Play

Step 1: Play Archangel of Thune
Step 2: Win

In all seriousness though, most cards in this deck are there to trigger Thune's ability, often giving you 4 or 5 8/8s and 9/9s by turn 5 or 6 (2 or 3 of which will probably have lifelink).

Trigger your Soulmenders every turn, during your opponent's end step.

Syndic of Tithes' extort triggers thune.

Staff of the Sun Magus can trigger Thune 2 or 3 times a turn.

Fiendslayer Paladin is amazing. And he triggers Thune.

Riot Control fogs and triggers Thune.

Ordeal of Heliod triggers Thune and renders burn decks pretty much useless.

Path of Bravery triggers Thune (and makes your guys bigger). Multiple Paths will trigger Thune multiple times.

Thune triggers Thune.

Boros Reckoner doesn't trigger Thune, but he makes Thune playable on turn 4 with Nykthos, and he makes people not want to attack.

Elspeth is Elspeth. She can destroy all your opponent's big dudes if that's what you need (and with Rootborn Defenses in the sideboard, leave your dudes unscathed). Or she can make tons of weenies for the Thune Factory (tm) to process into monsters.

The scry lands help with bad draws.

Deck Tags

  • Standard
  • Lifelink
  • Midrange

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

5200120

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Thune (Standard)

fox_Dracon has deleted this comment.

Posted 21 November 2013 at 23:24

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