Naya Tokens

by winterboys on 09 December 2013

Main Deck (60 cards)

Sideboard (8 cards)

Creatures (1)


Sorceries (2)

Instants (3)


Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I have always loved tokens so i put some of my favorites in here. Needs work however.

How to Play

work on getting some small blocking for a big endgame with doubling seasons and a cathers crusade and either krenko or assemble the legion.

Deck Tags

  • Naya
  • Token
  • Help

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 906 times.

Mana Curve

Mana Symbol Occurrence

28002220

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Naya Tokens

Titanic Ultimatum is always fun in a Naya Token deck :P

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Posted 18 December 2013 at 02:30

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what do i switch out for those new cards. I'm kinda new to magic.

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Posted 24 December 2013 at 11:11

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You don't need Chandra, she works better in burn decks, because of her abilities to ping for damage and allow for a burn spell to finish off the opponent, I would personally remove both Chandras and put in 2 Titanic Ultimatums instead

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Posted 24 December 2013 at 11:57

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Also you could replace 4 Forests with 4 Khalni Garden, it produces a 0/1 upon entering the battlefield which is always useful in a token deck, whether it's as a blocker or if you have out Champion of Lambholt it helps with it's ability or Intangible Virtue out you have a free attacker with vigilance

Jungle Shrine as another land choice, it produces red, green or white mana, so 4 of those provides a lot of mana fix for the deck

You don't need all that non-basic land because it'll drive the cost up and it's not overly necessary

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Posted 24 December 2013 at 12:09

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I'm not worried about the cost, just the efficiency of the deck.

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Posted 25 December 2013 at 03:02

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Personally I would drop Emmara Tandaris (her ability is fine but not great), Chandra (there's too many good Enchantments that can be lost), Growing Ranks (it only adds one extra token a turn), Doubling Season (you'll see the method to my madness soon), Cathar's Crusade (you'll have lots of tokens, so big ones won't matter as much), Captain of the Watch, Healer of the Pride, Garruk (he produces big tokens, whereas you want mmany tokens)

And put in:
3 more Parallel Lives (replacing Doubling Season, it's cheaper and you really only want the Token doubling aspect)
2 X Rhys, The Redeemed (he doubles the amount of Tokens you have)
4 X Massive Raid (deals damage to player or creature equal to the number of creatures you control)
2 more Krenko's Command
4 Dragon Fodder (pretty much a Krenko's Command)
another 2 Krenko's
2 Odric, Master Tactician (attack with enough creatures and you decide their blockers)
2 Champion of Lambholt (it'll get big quickly, stopping the opponent from blocking)
another Intangible Virtue (because a playset is always great)
2 X Titanic Ultimatum


Here's link to mine: http://www.mtgvault.com/jackhorley/decks/naya-tokens/

Hope this helps

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Posted 18 December 2013 at 02:42

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* I meant 2 more Krenko Mob Boss :P
yeah realised my mistake, I was tired whilst writing this XD

http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=243468 - (that's Dragon Fodder BTW, jjust to show it is the same as Krenko's Command, this allows you to have 8 two-mana spells that produce goblin tokens :P )

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Posted 18 December 2013 at 22:27

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Thanks! Never would have thought of those cards.

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Posted 24 December 2013 at 11:03

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Have you tried gather the townsfolk? There is also lingering souls which gives you two 1/1's with flying. A personal favorite of mine is spawning grounds. It is a rather expensive drop but it allows you to enchant a land. Whenever the enchanted land is tapped, you put a 5/5 beast with trample onto the field.

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Posted 21 December 2013 at 17:18

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