WrathofShane

39 Decks, 35 Comments, 2 Reputation

Remove the white pact then? Lol deck should be fine by just running x4 of the red pact and removing white/black and adding 1 mountain to fetch. Actually x3 Red and x4 Blue would be best imo.

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Posted 07 February 2014 at 06:31 in reply to #435482 on Simic Hive Mind Modern Combo

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Failing to see the fun it seems like it either wins right away or just fails. Wouldnt want to play against a coinflip lol. But if you brought this to my playgroup, FOG + Back to nature lets go.

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Posted 07 February 2014 at 06:27 as a comment on Fun Deck: 1st-Turn-Kill! ggwp

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I really dont like how you cant play the Red Black or White pacts unless you got hive mind. Could add 1 swamp, plains, and mountain just incase you dont draw into your hivemind.

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Posted 07 February 2014 at 06:22 as a comment on Simic Hive Mind Modern Combo

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There is risks to running reverberate of course, but the reward is high enough to slap 2 in there I think, esp considering your holding goblin grenade for the last 5 damage anyways.

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Posted 01 July 2013 at 23:53 in reply to #373044 on Budget Goblins

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Truski. You always want to save goblin grenade for the finisher, and that will let you see a few more cards for better chances of drawing reverberate. 10 for 3 mana is crazy enough to warrant throwing 2 in there just in case.

Also as a sidenote you only need 1 goblin on the field to do the reverberate combo, when you copy the spell you dont need to sacrifice another goblin. And reminder if you want to use reverberate on your own spell on MTGO, you have to hold control to keep priority.

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Posted 01 July 2013 at 23:49 in reply to #373044 on Budget Goblins

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Reverberate + Goblin Nade is such a powerful combo though, turning a win out of nowhere with 10 damage finisher. Plus I got lightning bolts as a backup for reverberate.

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Posted 01 July 2013 at 23:38 in reply to #373044 on Budget Goblins

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How is it looking now?

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Posted 20 June 2013 at 06:14 in reply to #368331 on Darkness Falls

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Thanks for the advice!

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Posted 20 June 2013 at 06:11 in reply to #368331 on Darkness Falls

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I like it!! The best part is the budget version, going to do that with my decks from now on :D. Very creative and fun, 10/10.

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Posted 07 August 2012 at 16:10 as a comment on † I Still Have a Soul~ †

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nice deck btw

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Posted 31 March 2012 at 12:21 as a comment on Manabarbs Proc

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take out sanctuary for honor of the pure IMO. Your deck is going to be on top, and the barbs will add salt to the open wound. Sanctuary is overkill.

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Posted 31 March 2012 at 12:15 as a comment on Manabarbs Proc

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I recomend using Goblins and Goblin Grenade. That is very easy to reverberate!!

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Posted 02 February 2012 at 00:55 as a comment on RW Sac-and-Burn

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I dont like it sorry!! Your only win condition is Artillerize. You have 10 things to make your 4 win conditions more effective, with no card draw you have a 7% chance to topdeck it if you do not get it in your opening hand. Think, how many times do you draw an ace in poker? Thats the odds your banking on to win. Also your defences seem weak, and sanctuary cat is just a dead draw. Not everyone runs 1 toughness creatures so that makes forge devil a dead draw sometimes. And hes going to be stuck in your hand if you cant nuke something else. Thraben Heretic is sideboard material. His ability is not going to be usefull vs allot of people making him a dead draw. Break of Day is very weak for defense, +1/+1 aint going to do much. And the 5 life condition rarely happens, most of the time your just dead.

Sorry if you disagree, good luck and keep making decks!!

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Posted 02 February 2012 at 00:53 as a comment on RW Sac-and-Burn

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Also 2 cards worth some consideration are Culling Dais and Smallpox. With culling you could sac your gravecrawler at the appropriate time to stack counters. Also it allows you to sac your creature if they throw a nuke at it to get a counter from the deal. And it gives you the option to activate tragic slip whenever and sac your cat. But to add them the logical choice would be replacing altars reap, and that is too good of a card. Smallpox would be a great choice over geths verdic IMO. You only need 3 lands, so you can eat a land with no sweat. You dont mind sacking, or discarding most of the time, and you could hit them in 3 different areas.

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Posted 02 February 2012 at 00:28 as a comment on Altar's Reaping

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You got drowned twice for lands. I believe you meant the scars version of the duel B/U land. Overall an interesting deck good job!!

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Posted 02 February 2012 at 00:19 as a comment on Altar's Reaping

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