wyllies1

4 Decks, 79 Comments, 2 Reputation

Both are interesting prospects and I can see where they would help me especially if I am running nighthawk full time and reducing crawlspace to the sideboard. However I don't know if I like the idea of removing my entire graveyard from the game after playing Yawgmoth's Will especially if here are sacrifice engine creatures getting removed since i rely so heavily on them. Mortuary again is cool and could help me but it is slightly redundant since my little guys can come back regardless(and sometimes i need them to come back right away) so really I would only be putting it in for Braids and Nighthawk if I decide to run it full time. Therefore I don't know what I would take out to make room for them. Thank you for your suggestions I may end up play testing with Mortuary.

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Posted 16 February 2011 at 13:26 in reply to #127338 on The Cabal - Army of Darkness

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Whats the downside? Both cost the same but Birds is far more versatile especially in a dragon deck. Before I stopped playing ages ago I built a dragon deck and am thinking about resurrecting it and I must say you gave me some great ideas.

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Posted 10 February 2011 at 12:59 in reply to #127106 on Dragon

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Tower of calamities is a little on the expensive side but would be cool, and fire servant might actually work better then Furnace of Rath but I am trying to keep this creatureless since repercussion and aether flash go both ways. I may end up adding in ball lightning if I feel like this isn't going to work and at that time fire servant might be a viable option.

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Posted 09 February 2011 at 13:26 in reply to #113248 on Fire and Ice - The Flaming Reaper

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not bad with the manabarbs I am going to check that out in my red deck

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Posted 09 February 2011 at 12:43 as a comment on Massive Burn

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a burn deck with no true burn!! BLASPHEMER!!! This is actually a pretty cool idea just thought I would say that. I go in the other direction with my burn deck (no creatures).

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Posted 09 February 2011 at 12:17 as a comment on Burn Deck, no Instants or Sorceries

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I like the mutiny and treason an intriguing idea for my mono red deck. I am pretty much going to say what I say to every creatureless deck, look into Aether Flash/ Furnace of Rath (or pyromancers ascension)/ Repercussion they are invaluable to the strategy and by themselves can lock a deck out.

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Posted 09 February 2011 at 10:52 as a comment on Burn STD

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on paper an all spell deck looks fierce but the truth is that you are helpless to the board and helpless to your mana pool. With enchantments like Repercussion and Aether Flash that take advantage of the creatureless strategy it makes a deck like this more doable but trust me I am still trying to figure out the perfect formula for it.

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Posted 09 February 2011 at 10:45 as a comment on You Burning?

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There are some Kor guys that have protection I would say put them in the sideboard (Kor Firewalker, Divine Lightcaster)

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Posted 08 February 2011 at 08:14 as a comment on Catequipment (Help needed)

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No quest for the holy relic?

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Posted 08 February 2011 at 06:52 as a comment on Kor Equipment v2.0

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you and your infinity combos, this one looks fun too

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Posted 26 January 2011 at 10:14 as a comment on PING! (More Infinity)

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I would say Jace the Mind F*** but that is an obscenely expensive card. Halimar Depths is a good land for a mill deck, it lets you scry just for playing a land.

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Posted 26 January 2011 at 10:06 as a comment on Mill

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ok so I can see where the haste and pandemonium would come in handy, but for some reason I just dont like the red in this build so I am going to test a few prevention measures like silence and leyline of sanctity, perhaps brave the elements. I am going to play-test this stuff again and see what happens.

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Posted 25 January 2011 at 13:13 in reply to #117778 on Infinite Godsire?

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Eldrazis are MEAN! Do you find that if you aren't drawing into your mana engine stuff that its hard to cast those big dudes?

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Posted 24 January 2011 at 12:47 as a comment on Eldrazi

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Holy mana accel batman! I had no idea that snakes could be so powerful, you have intrigued me since I am looking for a powerful mono green build. You might want to sideboard something for Omnath if you are playing a green deck tho, you dont want your opponent getting to have all that fun with his mana too now do you.

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Posted 24 January 2011 at 12:40 as a comment on Snake Overload

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I built a slightly different one, sans red http://www.mtgvault.com/ViewDeck.aspx?DeckID=137131 I was thinking about running a traditional Godsire build but you inspired me. Check it out, perhaps we can start boiling this thing down to brass tacks.

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Posted 24 January 2011 at 10:42 in reply to #117778 on Infinite Godsire?

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This deck builds quickly and makes good use of the exalted strategy. Burn spells can keep this under control but if you do not keep the creatures of this deck under control you are going to et mowed over.

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Posted 23 January 2011 at 15:06 as a comment on Exalted Deck

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I was looking at building a green creature spawn deck and none of my friends run insects. This looks like an interesting build but the only card you have 4 of is the swarmyard, so what I am asking is what is the jist of the strategy with this build and what are the winning combinations?

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Posted 21 January 2011 at 09:32 as a comment on Insects and their handlers

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Quest for the holy relic, I cannot stress how devastating this card can be. My entire equipment deck is built around busting that card out as soon as possible. I would definitely say more mystics and more duelists, duelist is dead nasty with any equipment on. If you want to really mess someones day up put at least 2 Argentum armors in there as well, that on top of Duelist is just unfair. In general less equipments more fetch for creatures and equipments.

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Posted 19 January 2011 at 16:19 as a comment on Kor Equipment

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My bad I see pandemonium is red too and that is an awesome enchantment

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Posted 19 January 2011 at 13:02 in reply to #117778 on Infinite Godsire?

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Great Idea man! I saw a 8/8 beast token one day and wondered what the hell it was for, when I saw godsire that led me here. I think this build is pretty nasty but to be honest with you I think the red is slowing you down. While splinter twin and fervor are pretty cool they are the only 2 red spells in your deck and you need 2 red to cast splinter twin. If you had more red in here I would say go for it and I realize taking away the ability to hard cast godsire is not optimal but if you put in more elvish pipers, took out splinter twin, fervor and perhaps a few other enchantments and put in quicksilver amulet and dragon arch which allow you to play creatures from you hand you really dont need that paltry 3 red mana and I think the intruder alarm combo can stand on its own without splinter twin, I mean honestly just because your tokens dont have haste what the hell is your opponent going to do the turn after you replicate 1 million 8/8 beasts. Hypergenesis is risky but could be another thing to look at but since you dont have a shit ton of stuff that is big and expensive you might want to pass on that one. LIke I said splinter twin is bad ass and does synergies well I think you could however extend the lethal strike of the core combo which is endless creature replication, splinter twin compliments it and does add a little more but I think waiting a turn is worth the space it will be freeing up.

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Posted 19 January 2011 at 12:01 as a comment on Infinite Godsire?

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