Zombie B/G 2

by Xilior on 24 October 2012

Main Deck (60 cards)

Instants (6)


Planeswalkers (2)


Enchantments (4)


Sideboard (15 cards)

Instants (5)


Planeswalkers (1)

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Deck Description

graveyard based deck, plz leave an opinion on how to improve this deck and if you think that B/G zombie decks have any chance of being competitive in standard coz im starting to have doubts about it

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,292 times.

Mana Curve

Mana Symbol Occurrence

0043015

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Zombie B/G 2

underworld connections is bad. sign in blood is still the best black draw card because of (target player)
wording allowing you to use as a shock and liliana doesnt help u in this deck i would main board desecration demon over her. I am a fan of removal so i would add murder and vraska is a bad sideboard either u base ur deck on her or dont. Also the guild gates i dont like just add basic land or a cavern of souls. Thragtusk shouldnt be side boarded either i would really try to main board him and desecration demon

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Posted 24 October 2012 at 05:07

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I do like rancor and runnning 3 of some cards instead of 4 really changes things sometimes also dreg mangler could be taken out. I do think b/g zombies could be powerful just more of a rakdos fan.

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Posted 24 October 2012 at 05:10

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the thing is that i´ve been trying this deck and i just can´t find the way to make ir right... it´s like my creatures are fast and everything but not consistent enough for some great control decks out there (like azorius or miracle decks)

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Posted 24 October 2012 at 05:29

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Xeno_411 has deleted this comment.

Posted 24 October 2012 at 07:10

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You can't deal with every deck, remember that. I would recommend something like mine.....
For B/G Zombies to work it has to be both fast and ruthless, if that means pitching your entire hand to keep your loltroll alive from burn, or playing him a turn late to retain your regen ability then that has to happen. All that is needed in the end is a slither head with rancor at the worst, or say a 8/5 loltroll on turn 3.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=390046

You can swarm if you need to against a control deck. abrupt decay the detention sphere/oring.. dig through your deck for whatever you need. LOL troll or dreg mangler will be your main kill.

Also, drop desecration demon entirley it will either get pitched to loltroll, locked down by your opponent or murdered. Sure it's a 6/6 for 4 mana that you will never use.

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Posted 24 October 2012 at 07:17

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