Try and find a way to fit Hero of Bladehold in, maybe take her over Odric. Maybe -1 Emancipation Angel, -1 Accorder Paladin and +2 Honor of the Pure, you deffinitely want 4 of those.
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I'd also suggest Soul of the Harvest instead of Overbeing of Myth, you'll probably draw more cards and you don't have to worry about how many cards are in your hand, it will always be a 6/6 trample.
Drop the Overgrown Battlement and throw in Somberwald Sage instead. Looks like a fun casual deck!
Thanks for the input, ill look into trying to put some of those in when I get a chance!
Ahh, that makes sense. And thanks! :)
Sorin, great idea thank you!. Maybe I'm being a noob but why the sphere of suns? Just for extra mana? Because it is mono black.
That said, if you don't have a lot of those cards it's different of course. Llanowar Elves and Rampant Growths should be easy to get a hold of though. Same with Explore.
If this is a big green meanie deck where's the Paradise Birds, Rampant Growths and Llanowar Elves. Or even Lotus Cobra with Khalni Heart Expedition or Evolving Wilds and Explore to keep the landfall on Lotus Cobra going up. Khalni Hydra will be way better with cheap mana creatures getting it out way faster. Use Primordial Hydra too or Vorapedes or something. It just looks too slow and not really beefy at all right now.
Ahh right forgot she was legendary! good call. As of right now I have one Liliana on me, I'm sure i could fish for a couple somewhere. I'll drop the revelations put in two more distresses and two more lands. Thanks for the help :)
I can deffinitely see myself getting screwed over early game, but I do really want to keep it mono black. I'll build it up and play some games and see how they go. If i'm getting wrecked i'll deffinitely switch it up to u/b.
Thanks for the input, changed it up quite a bit.But how about sheoldred instead of obliterator? I want heartless to be more useful and even with one heartless out sheoldred is a 5 cost, 1 more than obliterator, lets me rip out anything from my grave for free and is making my opponent sac.
I'll get rid of the islands, but the twins second ability can be really useful in doing just that much more damage in a turn if needed, considering the fact that it'll always be used with an undying creature. I'll add some more swamps again I wanna use geralf's and I was thinking of putting in artilerize?
Yeah, I guess the clocks and wardens could be switched out, it would be really awesome to be able to play them together though. I put the Wolfbitten's in to be something I can play early and considering the mana to possibly use their ability, the scorned villagers are there just for the mana factor. But I'll do some tweaking.
My bad i always just think of the mirrodin one
wouldnt be standard though
worldslayer, as in the card?
http://www.mtgvault.com/ViewDeck.aspx?DeckID=272021 Lavamancer's and Snappy's it's a bit different from your usual check it out
Manamorphose
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