myr pile

by xxor on 29 April 2010

Main Deck (60 cards)

Sideboard (13 cards)

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Deck Description

infinate mana:
krark-clan ironworks + 2 myr retriever + dross scorpion + any mana myr
this combo works by sacrificing a myr retriever to get 2 mana, use the two mana to get the retriever back into play. after it is back in play dross scorpion says that i can untap an artifact like a mana myr. allowing me to retap it for more mana of the same color.
krark-clan ironworks + 2 myr retriever + genesis chamber
every time a retriever comes back into play genesis chamber will make a myr token. sac for 2 mana
control:
lodestone myr/dross scorpion + storage matrix
when storage matrix is out i can pick artifact to untap all my stuff. on a team we use lodestone golem and dross scorpion to tap and untap the storage matrix when needed to avoid our turns.

infinate myr:
2 myr retriever + krark-clan ironworks + genesis chamber
use ironworks to sack retriever for 2 mana. retrieve myr retriever. play with the two mana. genesis chamber generates a token myr
infinate mana + myr matrix
use myr matrix ability over and over and over

massive lodestone:
infinate myr + lodestone
use lodestone to tap all the myr

need to find a place for arcbound creatures in sideboard and probably cranial plating.

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

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Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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