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There are several ways to play this deck, making it rather versatile in how you can win. This is, personally, my favorite deck that I have created.
So there are several combinations that can be utilized by turns 2 or 3.Turn 2 indestructible 5/5. T1: play Darksteel Cathedral, (if you have [sol ring]; cast it) T2: play either [vault of whispers] or [seat of the synod] (makes no difference which), if you do not have [sol ring] out you can cast [dark ritual] via [vault of whispers] to get 2 extra mana, cast either [mox opal] or [lotus petal] (both cost 0 mana), (STEP 2) now you can cast [tezzeret, agent of bolas] either by ([sol ring], [seat of the synod]/or [vault of whispers], and [mox opal]/or [lotus petal]) or (the 3 black mana from [dark ritual], and [mox opal]/or [lotus petal]), (STEP 3) activates [tezzeret, agent of bolas]'s {-1} ability "target artifact becomes a 5/5 artifact creature" and target [darksteel citadel], (STEP 4) you can now attack with an indestructible 5/5. Turn 2 Enemies lose 2 life and mil 2 cards T1: play [vault of whispers] cast [dark ritual], (STEP 2) use 1 black mana from [dark ritual] to cast [deathrite shaman], (STEP 3) use the remaining 2 black mana to cast [mindcrank]. T2: Play [vault of whispers] if you have not already, activate [deathrite shaman]'s ability {1Black mana} to exile target instant or sorcery from graveyard ([dark ritual]); every opponent will lose 2 life activating [mindcrank]'s ability and causing them to mil 2 from the top of their libraries. there by opening up more possible choices for [deathrite shaman]; lands to add mana of any color, more instants and sorcerys to have opponents lose 2 life, or creatures to gain 2 life (if you have green mana).There are many more unique ways to utilize this deck, so feel free to find them out for yourselves. If you have any ideas that would improve this deck it would be very much appreciated if you would voice them.thank you for taking an interest and reading.
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