Jenara French EDH

by ZachSieg on 22 February 2014

Main Deck (87 cards)

Sideboard (1 card)

Creatures (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


How to Play

Placed 4th in my first tournament with it. Won a foil 8th Edition Birds of Paradise

Deck Tags

  • Jenara
  • Bant
  • EDH
  • french

Deck at a Glance

Social Stats

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This deck has been viewed 1,929 times.

Mana Curve

Mana Symbol Occurrence

22230024

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Jenara French EDH

noble hierarch is something that really is needed in this deck : )

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Posted 22 February 2014 at 03:20

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I had one, traded it, then it jumps to $60........... :(

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Posted 22 February 2014 at 16:12

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is this for 1v1, also in most play groups mana bond is banned. i would cut glaring spot light and sword of war and peace, it also depends if your trying to be a fast deck or not. Fast you might want to increase tempo cards, but even then i would ditch mana leak. kiora is someone i would cut personally. she doesnt do enough here in my opinion. theres much better ramp, and her first ability is very good. no one cares about ultimates. I would add more ramp, lots more ramp. you only have 8. the signets are very good. i would go to atleast 15 for consistency.

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Posted 13 March 2014 at 13:26

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It is for 1v1 Tournaments using the Duel Commander banlist which I believe Fastbond is legal in. I understand your points but I'll give my reasoning behind them and you can tell me if they're relevant or not. War and Peace is in there because in the French format, 30 life is a lot different than 40. The lifegain and extra damage have both proven to be useful and the protection is certainly relevant (does hinder a few enchantments being placed on jenara but that is a minor setback). Glaring Spotlight is needed for matchups with Geist, Uril and Thrun, along with other hexproof threats while the sac ability is relevant if the game is a stalemate and I need to get the killing blow through. I had a decent ramp package but I found it to be a little bit overkill as most of my cards fall in the 2-4 CMC range. I had taken that out to put in a small control package. I find Kiora helpful when I'm up against other voltron commanders and while there is better ramp, it also draws me a card that's either 1) a land to play with her and one less I top deck or 2) something that is going to help me win the game with Jenara. Also, not sure if you noticed, but I run the artifact lands so they can be tutored for with E tutor, Fabricate, Trinket Mage and Tezzeret. I'd like to pick up Minamo but as of now, Sisay can tutor Eiganjo. GSZ can plop down a few different creatures to ramp. As of now, I count 19 cards that either fix or ramp me. I try to get the most out of each slot in the deck so a lot of them have multiple functions. I'm not sure if adding more ramp would be a good thing unless it can add multiple functions to the deck. And ideas on some ramp cards that I could look at and consider? Thanks a bunch for the input!

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Posted 13 March 2014 at 21:55

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this deck now that im looking over it seems like a budget build. is it budget ish or do you not know about some cards. not insulting im literally asking
bond is banned, i have never cared about my life at all. the only one that matters is the last life beyound that its just a resource. and im not saying black im mean if you can afford the damage then theres no difference between taking the blow and a fog. you know what i mean. war/peace, the only real relevance to me is the pro white. and i would run the remand and delay so on to take of the targeted removal. this dekc should win before life becomes an issue. you would almost never look for war/peace over jitte or feast. almost never. Also i would cut boots for like misdirection or redirect. you dont need the haste that bad you more need the protection and you dont need constant pro you just need it for the few moments bewteen deathstrikes. i would ditch the aquos form for sylvan lirbary, not creature dependent and you go deeper with the option to draw. just way better.
your mana curve is low but the spot light doesnt seem worth a slot. the problem with jeneara is shes slow. relatively of course, rafiq doesnt need hsate because he makes any person mash. spot lights a good idea but i would go seal of cleansing or nature's claim because its prob coming throough boots( i know they have built in hex), but those cards also serve other usefull purposes like killing swords and what not. i would put in beast over rapid for utility even if it cost more.

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Posted 14 March 2014 at 06:57

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As far as budget goes, I can't be buying $50+ cards every week but I could see myself spending about that much on cards for this deck every month or two. I'm not sure what banlist you are looking at but it is not banned under the 1v1 Duel Commander banlist the tournaments are run with. Beast Within is definitely going in for Rapid as soon as I can get a hold of one. I see where you are coming from with War and Peace but if my opponent has me on the defensive, that really has work in turning the tides in my favor and putting them on the defensive. Would you really rather see me drop W&P over B&M? If any of the swords seemed lacking in the deck, I thought it was body and mind. I also think W&P turns other creatures into threats. I've killed fairly many people through 30 damage if Jenara isn't working for me and that only speeds it up. Plus here is my thinking with the extra damage from it, Jenara w/ W&P swings for 5 unpumped. Say they have 4, 5ish cards in their hand, I'm still 3 piecing them without doing anything else to jenara besides giving it a counter or two. I could deal 30 to them before I'd even get to 21. I would rather be proactively beating w/ W&P then waiting around with open mana to protect her. You're looking at extra life, extra damage, and relevant protection vs a possibility of being able to protect her should someone attempt to cast a spot removal on her while leaving mana untapped and preventing you from adding counters/casting other threats. Sylvan Library is another card that will definitely go in once I pick one up but the Aqueous Form is mainly there for the 1 mana unblockable with the scry being an added bonus. I have found boots less and less useful since I've picked greaves up but am not quite set on if I want to cut it or not. I would have to find something decent to replace it with. I used to play Rafiq but I find Jenara greatly superior in the 1v1 format as there is a pretty big difference between 3 and 4 mana. I could be half way to 21 by turn 4 or 5 while Rafiq is still setting up. While the 2-3 hit kills with Rafiq are nice, you need the right conditions for it. That is where I've found Jenara's built in evasion superior to Rafiq's damage. Jenara aslo stays on the board a lot longer because it isn't an "OMG I NEED TO REMOVE THAT!!!1!!11" until often times its too late. I find Jenara to be more consistent and that's why I use her over Rafiq. Sylvan Library is definitely going in along with Beast Within. I'd like to continue to pick up more fetches and eventually the duals. Do you think 33 lands are enough? I never find myself getting mana screwed but I don't know if the extra lands would prove beneficial or if I'd be cutting more important things for them. As far as my competition goes, I've had no problem steamrolling people and I came in 4th out of 30ish. My only loss was to the guy playing Karador that came in first. First game I blew him out and the next two he destroyed my lands repeatedly and I couldn't bounce back from that. I'll look into the cards you suggested and maybe proxy them to see how it works but I really stand by W&P and Spotlight still. They have both proven to be very affective, I'm not sure if the things you suggested to replace them would have as big of an impact as they do.

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Posted 14 March 2014 at 21:11

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Some other changes I'm going to make are replacing voyaging satyr with kiora's follower and adding a lotus cobra once I get one to replace something, possibly in the boots slot

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Posted 14 March 2014 at 21:18

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http://www.mtgsalvation.com/forums/the-game/commander-edh/forum-1-vs-1-commander-decklists/206062-1v1-ban-list-and-rules
i was looking at that but i looked around more and this list is out of date it looks like.
yeah lotus cobra is essential, its just super good with fetches.
i didnt even see body and mind, i saw fire and ice, no yeah body and mine is lacking compared to war and peace.
i mean war and peace is fine for now, but the games are to quick to think about tutoring up a second sword and and then casting plus equip. thats 6 mana minimum.so most of the time your getting your better swords or jitte depending. But thats in the future, we cant deal with that now.
what has your deck struggled against. i dont see any artifact hate, nature's claim, viridan shaman

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Posted 14 March 2014 at 22:22

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I'd definitely like to pick a Fire and Ice up soon. Probably better than F&F IMO. Most of the time I wouldn't tutor for W&P but its certainly not something I mind top decking. I destroyed Xenagos, Prossh, and Thada Adel in the most recent tournament without much trouble. I 2-0 them in 15-20 minutes while most of the other games being played lasted a while. I had a tough game against Merieke. It was very controlling and drug the games on forever. It got to the point where I was playing on the draw which sucked put I ended up winning with a Glaring Spotlight unblockable Alpha Strike. Control is a challenge but still winnable. One guy plays a nasty Talrand deck that I know I would have a hell of a time playing against. As far as agro/voltron, Jenara outpaces most of them without much problem with my buddies Uril deck being the occasional exception. The Karador games were challenging. It didn't help that he got Survival out the last two games but the constant LD and removal was tricky. I had a hard time keeping anything on the board too. I haven't gone up against a fast token deck and I could foresee that being a bit tricky depending on how quick it is but my main concerns are mono blue control and decks that have a lot of LD and artifact destruction. As far as artifact hate goes, I have Qasali but that's about as far as it goes. As bad as it sounds, I don't even bother with what my opponent plays as long as it isn't a direct threat to me connecting with Jenara or a total game changer. Once it gets past mid game and into the late game, sometimes it forces me to sit back and build up Jenara which can get a little risky. And Advice on how to improve that aspect should the game drag on? I wasn't sure about putting high drop bombs in beings that I can kill them fairly soon but those could come in handy late game should it last that long.

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Posted 14 March 2014 at 23:26

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its deffinatley better hen feast or famine, pro blue draws and shoots creatures, the value, THE VALUE!
jeeze, assuming those are all tuned decks with decent pilots thats a serious play group. fast token i would side in detention sphere.
its hard to say what you should do, being that your buying and replacing cards. i can tell you what to sswap out for what.
as for late game. It sounds like you need to indentifiy game buy game what deck your playing aggro or control. if you are playing against a faster deck, then you are the control deck in the battle in as much that you will not out race the opponent and that you will need to maxsimize early trades, stop the aggro in this fight, and attempt to stabalize. if your faster or have less control elements like card draw and removal, then you are the aggro deck and need to play the aggro game.whcih means going for the tempo plays. so you dont nessacarily need to make deck changes but just change your mindstate going into the fight.

if it was me building a jenara french deck. i would add more counter magic. because think about one of the biggest bonuses to playing jenara. No.wasted. mana. so even holding counter magic up isnt a waste. and stick to a tempo based aggro plays. so remand delay, memory lapse. Your deck feels really bulky and slow with cards like solemn, soverigns, unexpectedly absent (sweet card wrong deck imo. why not play snap, bounces there loker untaps for counter magic worst comes to worst you use the untapped mana to pump jen) render silent (cool but slow), ect...alot fo your cards are half long game and have slow game. why not play silence. medoami, is slow because its six then it needs to attack and you arent hitting land drops consistently so these card are sitting in your hand most of the time and are dead draws in the early game because you have so little acceleration. eldrazi conscription might as well caost a million because you arent hard casting it. i dont like tezzert or kiora for this deck but it seems like your into your equipment. Survival of the fittest should be in this deck.llanowar elves, dryad arbor. I dont like training grounds, Im not a fan of steel of the god head or angelic destiny though i like rancor quite abit.

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Posted 15 March 2014 at 01:15

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I think Medomai and Unexpectedly Absent can come out, they were never to much of a help. I've never really found a situation yet where Kiora is bad, even if I just -1 two turns in a row. I'll try to get a few more games in with it and see how it performs before I make the call on that. As far as Tez, its great because I can tutor a sword or Jitte and than drop artifact lands until he is killed. Sovereigns is one of the cards that ends up being the killing blow should the game drag on. I usually mulligan anything 4+ cmc away in my opening hand so I don't have to worry much about it being a dead draw for the most part. What would you think about swapping the signets out for the filter lands after I get them? Silence is sweet and I think I'll find as spot for it. Thankfully remand is being printed in Jace vs Vraska, I would find it hard for me to pay $15 for something like that. I'm going to proxy some of these cards and see how it goes! What do you think about Gaddock Teeg in here? It wouldn't hurt me too much and I can see it really screwing with my opponents game plan.

Now I need to start looking at the 1 for 1 swaps
-Unex Absent +Remand
-Medomai +Delay
-SoB&M +Memory lapse
-Swiftfoot +Lotus Cobra
-???? +?????
What would you take and put in its place?

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Posted 15 March 2014 at 18:00

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