TarmoTwin

by zaine757 on 07 August 2014

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

Patrick Dickmann's version of TarmoTwin that I have slightly edited. It runs very well for me.

How to Play

If there's little interaction, the plan is at their endstep turn three play an exarch or pestermite, and then turn four twin your creature for the win. For anyone who doesn't understand the combo, or is new to twin, Splinter Twin gives the ability to the enchanted creature to tap and make a copy of itself with haste for the turn. On a deceiver exarch or pestermite, the copy enters the battlefield and can untap the actual creature with the Splinter Twin on it, allowing you to make infinite creature to attack with for infinite damage. A nice back up plan is small, incremental damage with small creatures, lightning bolt, and electrolyze.

Deck Tags

  • RUG
  • tarmotwin
  • Splinter Twin
  • Modern

Deck at a Glance

Social Stats

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This deck has been viewed 429 times.

Mana Curve

Mana Symbol Occurrence

0270166

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for TarmoTwin

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