Zamfir

30 Decks, 239 Comments, 0 Reputation

Eldrazi usually only works with some sort of combo. Nissa for green, goblin assault for red, and emeria for white. The addition of Emeria the sky ruin would help you recycle your sacc'ed captains and shieldmates.

I don't think I could depend on the amount of control you have to contain people for 5 turns and utilize luminarch's ascension..You have to decide..is this going to be a control deck or ally deck. I don't think it wil work as both. Also...having such an insignificant amount of allies isn't relly that useful.

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Posted 24 February 2010 at 13:51 as a comment on Big Bad Angel-Standard

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I like the idea. I have made Goblin Monument (Eldrazi Monument + Goblin Assault) recently. This looks good. I dunno about cancel, i'd rather see call to heel or something.

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Posted 23 February 2010 at 22:29 as a comment on Vampire Sacrifice/Counter

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This needs pyroclasm. Nothing better than killing 3 1/1's | 2/2's with bloodchiefs ticking. Atleast sideboarded.

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Posted 23 February 2010 at 19:45 as a comment on bloodchief mill

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maybe for this deck call to heel is better

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Posted 23 February 2010 at 14:42 as a comment on Ally Mill

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I like aether tradewinds better than call to heel.

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Posted 23 February 2010 at 14:41 as a comment on Ally Mill

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I assume you rite of replication the excavator with the druid?

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Posted 23 February 2010 at 14:17 as a comment on Ally Mill

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I was going to make this deck when I got home from school. Good job.

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Posted 23 February 2010 at 05:34 as a comment on Deck Challenge: 2 Drops - Mystic Boros 2's

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-4 albino troll, +3 ranger of eos +2 scute mobs. -4 fires of yavamaya to make it standard.

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Posted 22 February 2010 at 21:04 as a comment on red/green/white budget beatdown

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I know, i just think it could be replaced with a better card. You don't need them if you can a sac land or the m10 dual land for white blue.

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Posted 22 February 2010 at 16:31 as a comment on Ally Ultimatum

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calm down you fool! =]

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Posted 22 February 2010 at 16:23 as a comment on manland hunt

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-3 amulet of vigor, +3 hada freeblade. amulet of vigor ruins your first turn that you could have an ally out. I just dont like the amulet for w/e reason.

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Posted 22 February 2010 at 16:18 as a comment on Ally Ultimatum

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Great idea, i like it!

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Posted 22 February 2010 at 16:10 as a comment on Ally Ultimatum

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changes have been done, thanks!

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Posted 22 February 2010 at 16:02 as a comment on Weird Extended Rogues! (Suggestions needed!)

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Those cards will block his treasure hunt though. But still wogs could work =]

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Posted 22 February 2010 at 15:05 as a comment on manland hunt

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I might add 2 twincasts. Maybe.

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Posted 22 February 2010 at 15:00 as a comment on Weird Extended Rogues! (Suggestions needed!)

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this is lulzy

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Posted 22 February 2010 at 14:29 as a comment on manland hunt

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sideboard is complete!

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Posted 22 February 2010 at 14:22 as a comment on Black Standard (Tournament Quality) Complete!

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I took out the collars for bloodchiefs. Early game I will be doing between 2-3 dmg per turn with ghasts night hawk, gatekeeper, or marauder if they get through. Once it has the coutners on it, I can use my creature kill / duress to pick away with bloodchiefs ability. Thanks hippponox. Also it is faster than sorins. I am using sorin to trade because i need 2 more persectuors for the playset.

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Posted 22 February 2010 at 14:15 as a comment on Black Standard (Tournament Quality) Complete!

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I will have 4 6 drops then. I think sorin is honestly overkill. I dunno though.

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Posted 22 February 2010 at 14:11 as a comment on Black Standard (Tournament Quality) Complete!

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Thanks for the suggestions. This isn't a serious deck, like my mono black one, just wanted to see if they could be viable. Those suggestions you added really help, thanks!

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Posted 22 February 2010 at 13:41 as a comment on Standard Allies! (Check it out! Made changes!)

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