Enter/Exit

by Zanmor on 09 December 2010

Main Deck (60 cards)

Sorceries (4)


Artifacts (8)


Enchantments (4)


Land (20)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

Kinda slow, but turn 4 you can get anything into play and start wreaking havoc.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 843 times.

Mana Curve

Mana Symbol Occurrence

000044

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Enter/Exit

Mana acceleration would help this deck a lot. Your mana curve is really high. Also, without Elvish Piper, the deck may fall apart, you may need some other methods to put stuff into play.

0
Posted 12 December 2010 at 09:54

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Yeah, both points are entirely true, but I figure I'll take my chances with the two casts I have that can search for any creature (the Piper) and can be pretty sure I'll get her in play. Then the mana doesn't really matter.

0
Posted 12 December 2010 at 14:00

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