Ouroboros v. 3.0

by Zanmor on 08 September 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Instants (12)

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Deck Description

Oversight -- can't use Dread Return to get Guile into play. >:/
I guess turn 6 is the fastest this can play.

I think this is the final version. It is in full swing by turn 5 and hopefully the most reliable.

Play Cephalid Illusionist and Lightning Greaves (opted for these over Shuko so you can attach them to your beefed up Lorescale later, protecting it), starting to mill yourself. From there, Narcomoeba and Dread Return let you get the creatures you need in play during turn 3, while Emrakul returns the required enchantments to your library. Reclaim and Regrowth let you grab the enchantments right out of your graveyard.

Bazaar of Wonders goes into play on turn 4 if you have Locket of Yesterdays in play and a Bazaar or two in your graveyard (not hard to accomplish) and on turn 5 you cast something that is in play or in your graveyard (mill yourself a bit with the Illusionist if there isn't anything) and the combo is off.

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0318012

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Ouroboros v. 3.0

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