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The theme is getting some sheep out for defense/healing while you build up the incoming Dash attack from hell.. usually turn 5-6. I end up just attacking with a 0/5 sheep on turn 4-5, doing 0 damage, then bringing out Mardu Warshrieker followed by Mardu Ascendancy with the free 3 bwr mana. Then Ambuscade Shaman turns your 1/1 goblins that attack whenever you attack with a nontoken into 3/3s.. ends the game real fast. It is a lot of cards for the combo, thus the sheep for defense if it takes a while and the Communes.. The Garruk Packleaders are for later game draw if need be, since everything except for the berserker is 3 power all the dashing is a lot of extra draws. Any tips/ideas are extremely appreciated! Thank you!
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