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This deck is my attempt to port jund to legacy. I can still see Demigods potential in Legacy and if it does fail, I can still count on my other creatures to deal the damage after gaining control from the discards and the deeds/pulses. First 3 turns is typical black disruption deck while trying to deal chip damage at the same time pitching the demigods for more important creatures. At turn 4, Ill start the beatdown with bloodbraid and at the 5th turn try to cast my demigods along with the other demigods in the graveyard. Comments are appreciated. Thanks!
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I think Vengevine would be perfect for this deck.
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What should I remove in case vengevine goes in? Problem with venge is that at 4 mana, it severely disrupts my curve not unless what youre suggesting is that I use it as fodder for the fauna shaman?
Iv'e updated my deck to include 4 Birds of Paradise to help ramp mana for the initial turns, that of which I'm most vulnerable. The inclusion of the birds also provides additional creature dump for the late game, during which time where mana from lands are enough and you're looking for the Demigods or a bloodbraid Elf.