Faerie Tauntings

by Zonra on 12 August 2013

Main Deck (73 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A fun little deck i put together with cards i came over and a few i gathered once i had a clear idea what i wanted the deck to be.

Its a fun little faerie deck that focuses on blue control and black removal to let the faeries have their fun.

The very core about this deck revolves around annoying and bugging your opponent as much as possible, with almost half the cards being cast-able during your opponents phase and Faerie Tauntings to back them up.

How to Play

Try to rush out a Faerie Tauntings as soon as possible, with Dark Ritual and a swam you can get one out on turn one.

Then try to build a passing defense while trow as much control and disruption as you can in the opponents turn.

The deck revolves around Faerie Tauntings, for everything you cast in the opponents turn they take one damage per Faerie Tauntings. And the deck has multiple combos to trow for that effect.

Love this combo:
Got 3 mana on the board with one swamp
Trow down a Dark Ritual, then follow it with a Doom Blade and Grim Return
You just killed something big on their side, took it for yourself and the opponent also takes 3 damage per Faerie Tauntings. <3

Its a hilariously fun deck to play when it flows right.

Deck Tags

  • Faerie
  • Control
  • Blue
  • Black

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 2,296 times.

Mana Curve

Mana Symbol Occurrence

0332700

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Faerie Tauntings

to post a comment.