Berenger

by Zubaz on 24 September 2021

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (9)

Artifacts (3)

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Deck Description

Sometimes, all you need is a new best friend, and our "friendly" giant knight is here to provide.

How to Play

Play fast and disruptive early, leading with your Channeler and using spells like Duress and Lightning Charm to keep the path clear. Both the Channeler and Solemn Recruit care about things going to the graveyard, so don't be afraid to pitch cards early and often.

Deck Tags

  • Multicolor
  • Midrange
  • Mardu
  • Discard
  • Sacrifice
  • Concept
  • Theme
  • Budget

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

17019100

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Berenger

Hi there. What's going on here?
Your instants are for removal and the Sorceries for hand control. Check. Bauble is for Dragon's Rage Channeler (Please play 4).
But why those other 3 creatures? Whats the plan here? They seems highly unefficient for their mana.
If you want the embrase the Delirium aspect, you could go Mindwrack Demon.
A removal enchantment like Cast Out could also fuel the plan.
Tribal is another kinda unknown type. You can do much fun stuff with Nameless Inversion.
If you are quickly filling the graveyard something like Haakon, Stromgald Scourge allows you to endlessly cast Inversion (as long you have the mana) and opens the door for many Zombie and Knight synergies.
Currently, I think the deck will run out of gas. You have no card draw or other use for lategame mana. A graveyard engine could fix that. Other options would be redraw creatures like Ox of Agonas or Bedlam Reveler

Good luck

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Posted 24 September 2021 at 22:28

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Actually, I'm trying to build around Knight of the Last Breath. If you have any advice on doing so, I'd love to hear it. Thank you :)

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Posted 26 September 2021 at 01:26

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Why Knight of the Last Breath? He seems pretty unappealing to me. But well, he has 3 approaches. Afterlife, Giant and Knight.
I already proposed some Knight Cards, so this would be my first idea. Get Haakon and Inversion, some more cards that mill yourself (draw + discard effects like Thrilling Discovery) and embrace the Delirium mechanic as well.

Some reanimation like Persist or Unburial Rites could also work here.

Would this be a direction for you?

(btw. Butcher of the Horde is a Demon too, if you like that route)

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Posted 27 September 2021 at 11:32

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I agree with you; card draw and some reanimation are solid ideas, and having more ways to fuel delirium is a great plan. I'm not a big fan of Haakon, but that has nothing to do with him being bad and everything to do with my general dislike for zombies.

As for why I'm keen on Knight of the Last Breath, I have a certain fondness for awkward cards that still do something.

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Posted 27 September 2021 at 15:00

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