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A Kor deck, based on equipment, tokens, and giving multiple creatures +2/+2. Conqueror's Pledge summons 6-12 Kor Soldier tokens. Stoneforge Mystic and Kor Outfitter give various (and helpful) equipment cards to Armament Master. Together with Marshal's Anthem and Armament Master, every Kor has a nice boost and can sweep the opponent for the win within a turn or two. Grappling Hook gives control in battle as well as giving someone the ability to effectively be 2 creatures at once. Trusty Machete is pretty much what it sounds like - a trusty +2/+1 boost, plain and simple. Kor Duelist is for the same reason as Grappling Hook - giving something with Double Strike any kind of boost is really giving them double that boost. Kor Cartographer is to accelerate mana even the slightest bit to get more Kor Soldier Tokens. Together with Stoneforge Mystic's equip search effect the deck is thinned a bit, which helps. Maximum boost a 1/1 Kor token could get (not counting Double Strike) is [4 Armament Masters, 4 Marshal's Anthem, and all 8 equipments on the Armament Masters] 21/21. of course, that's not going to happen, but even a small army of 5/5 Kor tokens is scary enough. At least, that's the plan anyway. Not a totally serious deck, but it might work.
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You might want to consider Nomad's Assembly as well for this deck. After a Conqueror's Pledge, it'll give you about 24 Kor Soilders to play with. That is assuming you has no other creatures on the battlefeild. That is a rather nice amount, no?
Was about to say nomad's assembly too.
Suggestions: +3 Basilisk collar, -3 plains, +2 emeria, the sky ruin -2 grappling hook -1 trusty machete.
whoa - nomads' assembly! how'd i miss that? thanks, guys.