121200012

77 Decks, 44 Comments, 1 Reputation

I love the deck, good work! I agree with 4 cranial platings as well. I'm also a big fan of having at least 2 etched champions in an artifact deck as well. Other than that, awesome job on this deck!

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Posted 09 June 2011 at 14:51 as a comment on Affinity

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Thank you very much!

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Posted 15 May 2011 at 02:54 as a comment on Mike MILL-er

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Awesome everyone thank you sooooooo much!!!!!!!

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Posted 15 May 2011 at 02:50 as a comment on Mike MILL-er

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thank you :D i simply used tidehollow strix because it was the most efficient flying/deathtoucher I could find! Keening stone, as another comment says above, is best comboed with traumatize. I may replace countersquall/soul manipulation with cancel or counterspell, but I like the secondary effects of each spell as well. Doom blade is for creature destruction, but can be replaced with other control cards (I'm not quite done with the sideboard yet). I never knew haunting echos existed lol! that's a good card! And thank you, for the compliment and your comments :D

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Posted 11 May 2011 at 21:13 in reply to #161605 on Mike MILL-er

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Thanks for the suggestion, I added 4 wall of roots for more mana accel for now, but I'll probably end up replacing them for 2 harrows and 2 rampant growths. Thank you for your comment! :D

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Posted 11 May 2011 at 05:55 in reply to #161427 on Aurochs!!! :D

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Thank you very much :D

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Posted 11 May 2011 at 05:35 in reply to #160749 on Mike MILL-er

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yea man exactly agree with necro on this. 4 fire elementals, for starters, would be BEAST! Pop out fling, wrap in flames, and those expensive burns, giving you more opportunity to find and add direct and efficient burns like another chandra's outrage or cards like shock/ghostfire/punishing fire when you grab those extra cards from boosters. This build can definitely pwn weenies on the early game, focus on trying for 4 of each of your burns, to make everything run consistently to get nearly the same draw almost every time

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Posted 06 May 2011 at 14:33 as a comment on basic burner

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I was thinking of adding 4 one drop creatures for early game, cause this deck really doesnt have much game on the first 2-3 turns. But once turn 4 comes around this deck really starts wrecking almost every time. As I progress the deck, I may do some artifact mana acceleration, but I have no clue what I'd take out lol

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Posted 06 May 2011 at 14:23 in reply to #160143 on unblockable shrouding

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So THIS is what you meant...very cool very cool! can't wait to see how this plays out. That's cool man, although I'd take out some cards that don't fit the purpose. It's very easy for Fa'adiyah seer to screw over it's own controller, esspcially if you have to discard a wurm. I'd take those two out, along with Jace's erasure, then you'll be down to 62 cards, and they'll be all about the scry trample strategy.

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Posted 06 May 2011 at 04:33 as a comment on Scrying trample

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Thank you for commenting on the changes for my mill deck. I am currently working on adjustments, your mill deck is really good as well!

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Posted 06 May 2011 at 04:21 as a comment on Put a MILLstone around your neck...

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mmmk you know what im gonna say about the creatures man...1 of everything makes the deck random and a bit hard to work with at times on a bad draw. But, from personal experience, I know that a good draw could mean an insane flash of brilliance. Not bad though, you got the first part of your name right, lot's of mana accel. We'll make some flea market stops together maybe we can start buying some cheap individuals.

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Posted 06 May 2011 at 03:56 as a comment on mana accelerating = power

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Thank you! I had no clue what keening stone was, but that's a beast card! Thank you for the suggestion. I have terramorphic expanse in there to help fuel the landfall effect from hedron crab, but I will definitely make adjustments around what you said! thank you so much!

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Posted 06 May 2011 at 03:50 in reply to #160071 on Mike MILL-er

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Wow! That's just NASTY xD check out my mill deck, although i warn you it wont be as good as yours :p

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Posted 05 May 2011 at 23:14 as a comment on no cards left

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replace silver and gold myr with 2 more palladium myrs, throw in another superion, take one of your 0 costs out to make room for it. Everything else looks great, the overseer is a great card and this deck shows its concept perfectly. Combining it with the battle cry of the pests will make for even more power as well! good work!

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Posted 05 May 2011 at 23:11 as a comment on Tempered artifacts

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Have you thought of using the rack? It's a very nice 1 cost artifact that absolutely PUNISHES top-deck players if your quests dont come out

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Posted 05 May 2011 at 21:38 as a comment on Look Ma! No hand!

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Fantastic...this deck's intensity just crashed my computer 6 times...

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Posted 05 May 2011 at 21:23 as a comment on Modern Affinity

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Cool concept! Beacon of immortality and heroes remembered are great ways to get large chunks of life. Have you thought about possibly adding test of endurance? That would be a solid win condition, esspecially if you put 4 in the deck.

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Posted 05 May 2011 at 20:24 as a comment on life

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