AEthercraft

28 Decks, 254 Comments, 2 Reputation

lol all best and competetive decks get rated down on this site

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Posted 01 December 2009 at 09:05 as a comment on Dark Depths extended (generate a 20/20 turn 2)

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yes absuolutely counterbalance and divining top would be awesome
since you weill be able to counter allmost anything
and arrange your top deck to counter or have you card you need

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Posted 01 December 2009 at 09:03 as a comment on Epic Deck

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yet another random pile of cards
why do people post these things

show us what you want to make of this , so people can help i mean this is senceless it's just a pil eof red and blue cards.

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Posted 01 December 2009 at 04:17 as a comment on sick nasty deck

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not enough discard you won't get th eenemy without hand

and its a bit too random

if you want discard play blightning, blackmail, duress and such cards

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Posted 01 December 2009 at 02:37 as a comment on No Hand 4 U

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replace path to exiles with something else early game they acceerate you opponent

run only 2 sphinxes

and how do you activate luminarch without fog with all the aggro around these days

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Posted 01 December 2009 at 01:47 as a comment on W/U control

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random piles aren't new

all new ones have them it's normal but please then don't post them at least post what you want to make of it so we can help

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Posted 27 November 2009 at 13:15 as a comment on something new

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don't isnult people for being dumbasses

not everyone is familiar with the metagame but peopel shoukld tthink twice before posting YOU NEED THAT!!

looks lik ea decent deck
allready tested on fnm?

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Posted 24 November 2009 at 14:46 as a comment on My Pro bant!!

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beastmaster's ascension is misplaced here

you don't have abnough token generators at all
you only have 1 carsd that can make a creature to polymorph
bitterblossom or other token generatirs that generate each turn are good
just as in protheus staff decks

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Posted 24 November 2009 at 11:52 as a comment on polymorphus

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ok so first of if you are facing a control deck you are sooooo losing

second aggro will be much too fast for you
ok so lets watch what you put in it steal artifact i skinda useless in main sidedeck it cause if the opponent doesn't play any arti's you are screwed and will have dead draws
you don't need bounce but counterspells

i like the way you try to steal all the opponent has but its too slow
tro to add some more speed

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Posted 24 November 2009 at 11:49 as a comment on Oh sorry were you playing with that.

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hmm mana ramp ocould be really helpfull in here

bbut i can't see what kind of mana accelerators exist in W or R

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Posted 24 November 2009 at 11:45 as a comment on Goliaths Disarm Their Davids

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cool theme and well worked out i love changelings

+1

only maybe limt coat to 3
and since you have manty lands that come in tapped don't play aqueduct

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Posted 22 November 2009 at 03:30 as a comment on Changeling Copy Deck

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both dreki and hak are right on some points

but i really think sorin should be kept in
with all th efog decks coming u p now he will come in handy and it's an over all good card

vampire's matchup against jun dis teeerrrible like we all know
and 35% plays jund so yuou should consider other removal than doomblade
doomblade is the anti baneslayer weapon

i would keep it to 3 bloodghast
and use vampire lacerator instead of guul draz vampire
cause waiting till opponent is beneath 10 isn't that good
vamp lacerator is a 2 for 1 even if he sometimes will cost life

you should deffinitely plkay 1 copy of mind sludge in main
and 1 in sideboard
the card just blows out your opponent s hand and can make you win th egame

max out the vampire nighthawks you can never have enough of those
i think they are some of the best vamps in standard
an dude
don't listen when people say duress doesn't fit!
cause with th econtrol decks coming up they can ruin your game with a DoJ
duress is excellent and should be a 3 or even 4 of

so
+ 4 or3 duress
+4 vampire lacerator
+1 vampire nighthawk
+2 crypt of agadeem
+2 sign in blood

-4 guul draz
-4 doomblade
-1 tendrils of cor.
-4 vamp hexmage

i made you run 22 lands
cause vamp decks even run 25 lands nowadays!
tendrils isn't that needed here
doomblade is a sidedecker against baneslayer
you can main it on tournamenyts but be carefull for jund
lacerator is better than guul draz cause of the speed
hexmage is side against ascensions but you can main it instead of lacerator
cause it's a good card
sign in blood is needed to recover after a blightning that's why they play it


i'm not a vamp specialist but this is what my research showed me
hope i can help you
but really search some vamp decks and you'll see ^^
ciao and good luck

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Posted 22 November 2009 at 03:27 as a comment on Vampires Type 2 Legal

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just search something better than voracious

cause if they destroy it you only have disadvantage
it deffinitely is a bad card

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Posted 21 November 2009 at 04:35 as a comment on Goblins standard

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not bad you did good improvements although some cards should be maxed out and some are not needed in here
it's a good deck

+1

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Posted 21 November 2009 at 04:17 as a comment on Burn and Destroy v2.0

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you must not concentrate on bala ghed
bala is just a card to ensure the opponents hand disadvantage when you have set up so he can't for example DoJ you

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Posted 21 November 2009 at 02:50 as a comment on Ally/Discard

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yes that's why i liked the deck because i didn't know you could mill with other colors than G/B
and what's good too is that it doesn't only rely on milling you have some big creatures to win th egame on another way
and it seems a really fun deck to play
and indeed i saw directly the combo (that must be reeaaaaally fun to pull of) of lord of extinction and altar of demebntia.

the guy sitting in front of you thinking shit he's gonna crush me with that lord , but you sac it deck him out and say it's your turn : p.
and he loses

and i think some removal would be good
and maybe a card like damnation killing opponent's creatures and saccing yours to mill him out
in case some of your friends play heavy aggro

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Posted 21 November 2009 at 02:31 as a comment on Buzz Millington

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i would remove bloodbraid cause it hasn't got anything worth cascading on unless you're going to play blightning what i would really recommend

since you will destroy the opponents hand and you will be able to storm in with your biggies without any resistance.
allso elvish piper would indeed be good

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Posted 21 November 2009 at 02:23 as a comment on Big Baddies

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riley is right relying on such a card so you can use all teh rest

this means if you can't draw it you have a bunch of un usable cards and dead draws, if for example you'd get blightninged you will allmost not be able to catch up anymore.

allso you don't have enough mill mill must go reaally really fast if it wants to be good
thi smilling is too slow you will die rapidly cause you are in range of aggro decks

so more mill cards, maybe some walls or stall spells
and forget the idea with shifting skyes although that's how i would do it .

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Posted 21 November 2009 at 02:21 as a comment on Hedron Milling

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o n turn 5 !

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Posted 20 November 2009 at 16:38 as a comment on 5 color yeah...

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won't happen he gives it shroud you shuold maximize the cards that gov eshroud

and use that card ehm ui dunno th ename

that makes you win th egame if you hav ea creature and land of each color

prismatic omen+transguildar courrier+ (that card) = instant win

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Posted 20 November 2009 at 16:38 as a comment on 5 color yeah...

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