Competitive Goblins (Stnd)

by albytheracistdragon on 17 April 2015

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Instants (6)


Enchantments (2)

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Deck Description

Your only plan is to make goblins and abuse them using other creatures or burn spells. I kind of realized that goblin token spam was somewhat viable for standard, so I'm going to try this eventually (whenever I obtain 4 Rabblemasters).
However, something seems off about it and I'd like your opinion if you don't mind. Thank you.

How to Play

Try to play your Denizen/Swiftspear early, and start amassing goblins. Your burn spells are mainly to handle creatures so your Rabblemasters and Forerunners can go for the throat. With Obelisk Of Urd, your goblin tokens are safe from Drown In Sorrow, Virulent Plague, and Magmatic Chasm (although not quite Bile Blight).

As for the sideboard, Revoker and Wild Slash are for control matchups. Generally, your best chance at beating control would be baiting their counter spells with creatures so you can use your burn against them.
Descent of the Dragons is for matchups where 1/1 goblins aren't scary enough to stop your opponent (I.e. G/R devotion, G/W devotion, etc.) from obliterating you.
Outpost Siege is for long games.
Magmatic Chasm is for Jeskai Tokens and similar decks that are either Weenie or Token decks.
Rending Volley needs no explanation.

Deck Tags

  • Standard
  • Goblin
  • Burn
  • Mono Red

Deck at a Glance

Social Stats

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This deck has been viewed 1,264 times.

Mana Curve

Mana Symbol Occurrence

000430

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Competitive Goblins (Stnd)

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