Enter The Battlefield:The Deck

by albytheracistdragon on 26 January 2015

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (2)


Land (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

*This deck is a home brew, so feel free to criticize it as much as you'd like. Although, constructive criticism would be appreciated.*

So let's see, you've got bounce spells, untapping creatures, artifacts, and of course, ETBs. By the end of your combo, your opponent should have one of two things:
1. An empty library
2. An infinitely large life total to hack at
Or all of the above, but that's very unlikely.
But how exactly do we get there? Let's find out.

How to Play

So, your combo should look something like this:
Scribe/Spy+Helix/Knack+0 cost artifact in hand+Altar/Elder= win

Deck Tags

  • Modern
  • Combo
  • Artifact
  • U/W

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,412 times.

Mana Curve

Mana Symbol Occurrence

330000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Enter The Battlefield:The Deck

Very nice deck!

My suggestions are maybe cards like Manamorphose or Gitaxian Probe to put your deck down to 52-56 cards. Then you could try to leave 1 combo out like cutting the Banishing Knack and the Mirran Spy which is I guess the slowest part.
Maybe also manaramp could help this deck like Birds of Paradise or even Mox Opal (which is not budgety;))

1
Posted 26 January 2015 at 06:44

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Thanks for the advice!
I whittled down the number of mirran spies, knacks and a few others by one to make room for G-Probes and Birds. As for mox opal... I think I'll pass on that $60+ each, I'm already having to buy a set of Rainforests haha

0
Posted 26 January 2015 at 07:09

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Yeah theyre pretty expensive ;) would like to hear how the deck works after the changes!

0
Posted 26 January 2015 at 20:52

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Okay, so as a general update, I did some research and did get a chance to play test this deck, and here's what I've found:
1. Against a deck that runs few counter spells (I.e. decks that don't run blue very heavily or at all), this deck will 7/10 blow them out of the water on turn 4.
2. This deck's worst matchup is against Burn and America/Jeskai Control. While this deck is very susceptible to Abrupt Decay, the Autumn's Veils and the Hurkl's Recalls easily save the day. However, Burn is incredibly fast and will very likely outrun the deck, you need a solid response to combat it and I have yet to adjust the deck/sideboard to fit that need.
3. Your combo is best played all at once. All that's needed is a single creature on board for one turn, and the rest can be played in the following turn. Mana ramp isn't a problem really, and I find that I usually have enough mana for at least one response to follow up.

0
Posted 14 February 2015 at 03:28

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