AlexZorgan

13 Decks, 81 Comments, 5 Reputation

I like running Pyreheart Wolf. It makes the Demonlords usable if you don't have orb out. Plus the ability of the wolf is pretty good.

0
Posted 02 August 2012 at 07:46 as a comment on R/B Orb

Permalink

Try Reliquary Tower in place of spell book. It works a little better

0
Posted 01 March 2012 at 02:26 as a comment on Too much hand!

Permalink

i built a deck in a draft that ran one of these and like 39 forests. lol it actually ran pretty well. I loved messing with guys. keeping a one card hand and start top decking land,. it was funny as hell

0
Posted 01 March 2012 at 02:12 as a comment on Lost in the Woods

Permalink

There is a banned list for EDH by the way.

0
Posted 01 March 2012 at 02:04 as a comment on 5 Color Dragon EDH (Idea's plz!!!)

Permalink

Ok, i see what your going for.

0
Posted 08 February 2012 at 22:16 in reply to #230646 on Elvish Tokens

Permalink

Something I haven't seen mentioned, and something that works awesome with Heritage Druid, is Nettle Sentinels. With an elf spell coming in each turn to untap them you can have a lot of fun. Glimpse of Nature can also help by drawing a card whenever you play a creature, and keeping your hand full of green spells to play and untap your sentinels all over again.

0
Posted 27 January 2012 at 21:21 as a comment on Elvish Tokens

Permalink

Something I liked to do when I had a standard mill was run Hedron Crab. Mainly because I thought it was hilarious to see my opponents face when I played a land. And also the have to waste a burn spell to kill it.

0
Posted 26 January 2012 at 18:35 as a comment on my mill deck

Permalink

Heartless only gives -1/-1 to creatures. The Zombie tokens would still work.

0
Posted 20 January 2012 at 21:30 in reply to #228782 on Heartless Summoning Ramp

Permalink

Interesting. I see a lot of good things here. Why not run Sun Titan. It adds fun with things like blade splicer and other 3 drops. Also i would take out the Garruk. It's a person thing. You want massive creatures to crash in for damage. Also inferno Titan is awesome in this deck. I would also take out, or a tleast sideboard, the Day of Judgements. If you need the removal I recommend Oblivion Ring. Which also works very well Sun Titan.

I do like this build though. I been working on a Pod Wolf Run myself.

0
Posted 13 January 2012 at 20:04 as a comment on naya wollf run pod (comments appreciated)

Permalink

Fiend Hunter in sideboard? I'd main deck him over the Cathars

0
Posted 16 December 2011 at 19:42 as a comment on Standard Humans

Permalink

Cheese, I think I see what you were going for. I have a deck like this if you wanna check it out.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=272119

0
Posted 16 December 2011 at 19:32 as a comment on Stealth

Permalink

Query: What do you mean "you rarely run 60." I thought rules stated a deck must run atleast 60? I do agree though that 60 is a good number because you run the better chance of drawing what you need when you need it, but I have seen some amazing decks, and even ran a couple, that had 63-65. And went 4-0 and 3-1 at FNMs against guys who were ranked in the top 5 in my state. Magic comes down to one thing. You can have the best cards in the game, but if you do not have the skill and knowledge to play then it doesn't matter.

Also Ethan, the mark of a great player is that he does not criticize people or ridicule them when they make a mistake, not saying this guy did, but rather he offers knowledge to help newer players get better. That is what this site is for.

0
Posted 05 December 2011 at 15:16 in reply to #218316 on Someone, shut this thing down.

Permalink

I always liked pyromancer's ascension to copy the runeflare traps.

0
Posted 02 December 2011 at 19:40 as a comment on Runeflare

Permalink

I'm gonna suggest knocking out the Summoning. Its a good card, but its not right for jund. Thrinax is good, better than beetle. I would also recommend Maelstrom Pulse over the dreads. I see what you were going for, cascade into Summoning. But with how Jund works it just doesn't seem to fit to me.

0
Posted 16 November 2011 at 16:54 as a comment on My First Jund

Permalink

Good solid build for solar flare. Personally I would only run 2 Lilliana, but that is just preference. Think twice is a good call.

0
Posted 15 November 2011 at 15:01 as a comment on Solar Flare

Permalink

Thinking of moving one of the Slimes to sideboard in place of Stag and adding Giest Honored monk

0
Posted 14 November 2011 at 16:37 as a comment on Naya Pod

Permalink

My friend let me open up your eyes to the possibilities of RGW, otherwise known as Naya. You can get some great synergy going with these colors. lol

0
Posted 02 November 2011 at 00:55 as a comment on Green White... Again...

Permalink

Anybody who runs Nivmizzet and Curiosity together should be made to watch The View for 24 hours straight. lol JK. Great deck man. The izzet guild was probably the best in that block.

0
Posted 02 November 2011 at 00:52 as a comment on Izzet Even Fair? (Izzet Deck)

Permalink

I can see the purpose of the Spellbreaker. And the only thing I have to say is it is very situational. With only 2 you are more likely to hit one of your "staple Jund" cards. I'm not saying that this is a terrible card in this deck. But in the 4 slot try thinking about Siege-gang commander or Master of the Wild Hunt. What made Jund so dangerous was that every spell in this deck had essentially 2 effects. That is what made jund so terrifying.

0
Posted 02 November 2011 at 00:45 as a comment on Jund Jund Jund

Permalink

I've been trying to find a blade splicer for my Pod deck. I like this build though. Little choatic, but lot of potential threats. Check out mine and see what ya think.

Attack of the Pod People

0
Posted 25 October 2011 at 15:40 as a comment on Resilient Pod

Permalink

21-40 of 74 items