Simigari V1

by Alicedroni on 22 January 2013

Main Deck (60 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

Counters. Lots of counters.

Deck Tags

  • Simic
  • Golgari
  • Proliferate
  • Counters
  • Casual

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,120 times.

Mana Curve

Mana Symbol Occurrence

0148028

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Simigari V1

For evolve, Experiment One is a must, and Cloudfin Raptor in case your drop one land is not a forest. Speaking of, a couple Breeding Pools would be nice, though understandably, breeding pools are not the easiest to come by for casual players, which I am assuming by your description.

Simic Fluxmage and Clinging Anemones should probably get cut out for the aforementioned, along with Bioshift being an even better replacement for Fate Transfer. Also, Primordial Hydra would absolutely murder if you moved counters onto him, and even if he is cost one base higher than Protean Hydra, the two both work great.

Casually, Primordial Hydra could be your token engine before Bioshifting his power (multiplied several fold) onto Master Biomancer, then casting an excessive amount of cost ones, such as Experiment One, Cloudfin Raptor, and your own Scute Mob, to create easily one of the most aggressive forces.

Also, you definitely need a black Mana source in there somewhere.

Best of Luck! The deck has a lot of promise!

0
Posted 11 March 2013 at 06:42

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I'm definitely going to try to add some dual lands eventually, when I have the cash to waste Which is the reason have protean hydra rather than primordial hydra

I've found evolve hard to rely on so i'd rather stay away from clouding raptor and keep mimic fluxmage for the moving ability. I also like fate transfer better because of some of the decks my friends play with have plenty of counters I can steal.

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Posted 11 March 2013 at 23:45

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