Tribal elf HELP

by AlvaroCC on 30 April 2011

Main Deck (61 cards)

Sideboard (0 cards)

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The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

my first elf deck, i need help to make it better, please leave comments

Deck Tags

  • Tribal

Deck at a Glance

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This deck has been viewed 1,196 times.

Mana Curve

Mana Symbol Occurrence

000051

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Tribal elf HELP

Timberwatch Elf will almost certainly make the deck better because it will allow you to swing for ridiculous damage, factor in the Whispersilk Cloaks and you'll be guaranteed to rock and roll turn after turn. Also, consider Wirewood Herald to allow you to fetch you Ezuri to help things along.

If you have access to one, Gaea's Cradle is a strong add for elves as you should net some decent mana from it every turn. You could use this for whatever, of course, but it also feeds into Ezuri very well.

Lastly, Wirewood Lodge can help you generate not only a little extra mana at times, but will help you multi-pump Timberwatch Elf when you can get your hands on some.

I welcome any comments or criticism you can offer for any of the decks I have posted on the site (just click on my name to see the deck list). Thanks in advance!

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Posted 30 April 2011 at 03:33

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As opposed to 4x Timberwatch elf, I'd consider adding 2x Immaculate Magistrate, as they add counters that stay in play, and 2x Wirewood Pride, which do exactly what Timberwatch does as a 1cmc instant--there are pros and cons to each--Timberwatch is better if your opponent is also playing a deck with elves, but the Magistrate/Warcaller combo is hard to beat.

also taunting elf, and definitely wirewood lodge.

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Posted 30 April 2011 at 08:43

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thanks a lot i will try both ideas

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Posted 04 May 2011 at 01:08

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one thing i am getting to annoyed for is that my creatures are too vulnerable to destroy cards or basically anything that targets them before i have a chance to do something so i was considering putting Asceticism, and maybe Genesis Wave

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Posted 04 May 2011 at 01:17

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Removal is always going to be a problem when you're playing against mot people. If you play against a lot of removal, you could try adding Regrowth or Noxious Revival (use a playset of each in really extreme cases) to bounce those creatures back to your hand.

Try adding a Priest of Titania for a solid mana accelerator. With a Wirewood lodge or Seeker of Skybreak, you can really abuse the Warcaller's kicker effect.

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Posted 05 July 2011 at 03:15

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